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		TAKE THAT! ¡Ya salió Apollo Justice: Ace Attorney Trilogy!
		http://www.capcom-unity.com/2024/01/26/apollo-justice-ace-attorney-trilogy-2/
		
		
		Fri, 26 Jan 2024 21:02:20 +0000
				
		
		
		
		http://www.capcom-unity.com/?p=41247

					
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¡Ahí viene la Justicia!

Chaleco rojo: listo. Pulsera: lista. Cuerdas vocales de acero: ¡¡¡LISTAS!!! ¡Apollo Justice: Ace Attorney Trilogy ya está disponible en Nintendo Switch, PlayStation 4, Xbox One y PC a través de Steam y Windows!

Esta asombrosa colección de juegos reúne tres aventuras completas junto con un expediente judicial repleto de bonificaciones. Resuelve casos adicionales gracias a los episodios extra que se lanzaron anteriormente como DLC, vístete para triunfar con los elegantes y extravagantes trajes de la Wright Anything Agency, encuentra nuevas melodías para estudiar Derecho en la Orchestra Hall, explora una enorme Art Library con una amplia gama de piezas, desde arte conceptual hasta nuevas ilustraciones hechas solo para esta colección, ¡y realiza algunas recreaciones de la sala del tribunal con el Animation Studio!

This image has an empty alt attribute; its file name is 05-03_Animation-Studio-1024x576.jpg

¿No estás seguro de representarte a ti mismo en un tribunal? No te preocupes, ¡el modo Historia te gustará! Similar al de The Great Ace Attorney Chronicles, este modo opcional se puede activar y desactivar a tu antojo y jugará un episodio por sí solo para que puedas sentarte, relajarte y ver cómo se desarrolla el viaje de Apollo. Hablando de eso, repasemos el expediente para tener una visión general de cada juego.

Apollo Justice: Ace Attorney
Ambientado aproximadamente siete años después de Phoenix Wright: Ace Attorney – Trials and Tribulations, Apollo da sus primeros pasos en la sala del tribunal bajo la atenta mirada de su jefe, Kristoph Gavin. Allí se encuentra cara a cara con el primer cliente al que tiene que defender en los tribunales: ¡el legendario abogado Phoenix Wright! Phoenix ha sido acusado de asesinato tras una partida de póquer que salió mal, y depende de Apollo demostrar la inocencia de su cliente.

Pero, ¿hay más en el juego de lo que parece a primera vista? ¿Y quién es Trucy Wright? ¿¡Desde cuándo Phoenix tiene una hija!? Apollo no sabe que el viaje que está a punto de emprender cambiará la trayectoria de su carrera jurídica.

Phoenix Wright: Ace Attorney – Dual Destinies
¡Hagámoslo! Athena Cykes se une a la Agencia Wright Anything (es complicado), dando a Apollo algo de competencia en la oficina, algo de ayuda en el banquillo de la defensa, y quizás unos cuantos moretones por incidentes relacionados con proyectiles. El excepcional oído de Athena y sus habilidades psicoanalíticas le ayudan a llegar a la verdad, incluso cuando un fiscal encadenado se encuentra al otro lado de la sala.

Con Phoenix recuperando su placa, parece que ha llegado el momento de que la Agencia vuelva a brillar… pero cuando una serie de sucesos estremecedores sacuden a Apollo hasta la médula, la Agencia Wright Anything tiene mucho trabajo por delante para poner fin a la oscura era de la ley.

Además, en el episodio extra “Turnabout Reclaimed”, podrás experimentar el primer caso que Phoenix toma después de recuperar su placa: ¡la defensa de una orca acusada de asesinato! Animales en la sala del tribunal, ¿eh? Mmmm… esto me resulta familiar. ¿Por qué siento que estoy olvidando algo…?

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Phoenix Wright: Ace Attorney – Spirit of Justice
Con Phoenix en unas merecidas vacaciones para visitar a una vieja amiga que está terminando su entrenamiento como médium espiritual en Khura’in, depende de Apollo y Athena cuidar todo en casa. Pero justo cuando Phoenix llega, se ve envuelto en la defensa de su guía turístico, que ha sido acusado de asesinato. Sólo hay un detallito: en Khura’in, los abogados defensores comparten el mismo castigo que la persona a la que defienden, ¡y el castigo por asesinato es la muerte!

Mientras tanto, un espectáculo de magia protagonizado por Trucy parece salir mal y pone en peligro el futuro de la Agencia Wright Anything. Depende de Apollo y Athena demostrar la inocencia de Trucy, pero ninguno de ellos sabe que sus acciones están a punto de desencadenar una revolución legal.

También se incluye “Turnabout Time Traveler”, un episodio extra que anteriormente solo estaba disponible como DLC. Con una acusada que afirma haber viajado en el tiempo para escapar de un atacante y luego ser acusada de asesinato, depende de Phoenix, Miles Edgeworth y Maya Fey hacer retroceder el reloj en este caso y descubrir la verdad. Y, eh, supongo que Larry Butz también está aquí. Sabía que algo olía mal.

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Con 16 episodios (incluidos los episodios extra) repartidos en tres títulos, te esperan docenas de horas de intrigas judiciales y aventuras de investigación. Con esto queda dicho todo lo que necesitas saber, lo que significa que hemos llegado al final de nuestra aventura.

Ahora, realmente sólo hay una manera de terminar las cosas, ¿no? Prepara tu garganta y dilo conmigo ahora:

OBJECTION!

]]>
TAKE THAT! Apollo Justice: Ace Attorney Trilogy foi lançado! http://www.capcom-unity.com/2024/01/26/apollo-justice-ace-attorney-trilogy/ Fri, 26 Jan 2024 20:53:56 +0000 http://www.capcom-unity.com/?p=41244 This image has an empty alt attribute; its file name is 11-GS6-02_odoroki_01_eng-1024x576.jpg

A Justiça Está Chegando!

Colete vermelho: confere. Pulseira: confere. Cordas vocais de aço: CONFERE!!! Apollo Justice: Ace Attorney Trilogy já está disponível para Nintendo Switch, PlayStation 4, Xbox One e PC via Steam e Windows!

Essa incrível coleção de jogos reúne três aventuras completas e uma lista de registros judiciais repleta de conteúdos. Resolva casos adicionais graças aos episódios bônus lançados anteriormente como DLC, vista-se para o sucesso com os trajes elegantes e extravagantes da Wright Anything Agency, encontre novas melodias para estudar direito no Orchestra Hall, explore uma enorme Art Library com uma grande variedade de peças, desde artes conceituais até novas ilustrações feitas apenas para esta coleção, e faça algumas recriações de tribunal com o Animation Studio!

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Não tem certeza se quer representar a si mesmo no tribunal? Não se preocupe, você vai adorar o modo história! Semelhante ao The Great Ace Attorney Chronicles, esse modo opcional pode ser ativado e desativado a seu bel-prazer e reproduzirá um episódio sozinho para que você possa sentar, relaxar e assistir ao desenrolar da jornada de Apollo. Falando nisso, vamos analisar o dossiê para ter uma visão geral de cada jogo.

Apollo Justice: Ace Attorney
Situado aproximadamente sete anos após Phoenix Wright: Ace Attorney – Trials and Tribulations, Apollo dá seus primeiros passos no tribunal sob o olhar atento de seu chefe, Kristoph Gavin. Lá, ele se depara com o primeiro cliente que teve de defender em um tribunal: o lendário advogado Phoenix Wright! Phoenix foi acusado de assassinato após um jogo de pôquer que deu errado, e cabe a Apollo provar a inocência de seu cliente.

Mas será que tem cachorro nesse mato? E quem é Trucy Wright? Desde quando Phoenix tem uma filha? Mal sabe Apollo que a jornada em que está prestes a embarcar mudará a trajetória de sua carreira jurídica.

Phoenix Wright: Ace Attorney – Dual Destinies

Vamos lá! Athena Cykes entra para a Wright Anything Agency (é complicado), dando a Apollo alguma competição no escritório, alguma ajuda no banco de defesa e talvez alguns hematomas de incidentes relacionados a objetos arremessados. As excepcionais habilidades auditivas e psicanalíticas de Athena a ajudam a chegar à verdade, mesmo quando um promotor algemado está do outro lado da sala de audiência.

Com Phoenix recuperando seu distintivo, parece que é hora de a Agência voltar a brilhar… mas quando uma série de eventos chocantes abala Apollo até o âmago, a Agência Wright Anything tem muito trabalho pela frente para pôr fim à era sombria da lei.

Além disso, no episódio bônus “Turnabout Reclaimed”, você poderá conhecer o primeiro caso que Phoenix assume depois de recuperar seu distintivo: defender uma orca acusada de assassinato! Animais no tribunal, hein? Mmmm… isso me parece familiar. Por que sinto que estou esquecendo algo…?

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Phoenix Wright: Ace Attorney – Spirit of Justice
Com Phoenix em merecidas férias para visitar uma velha amiga que está completando seu treinamento como médium espiritual em Khura’in, cabe a Apollo e Athena cuidar das coisas em casa. Mas, assim que Phoenix chega, ele se vê envolvido na defesa de seu guia turístico, que foi acusado de assassinato. Há apenas um pequeno detalhe: em Khura’in, os advogados de defesa compartilham a mesma pena que a pessoa que estão defendendo, e a pena por assassinato é a morte!

Enquanto isso, um show de mágica estrelado por Trucy parece dar errado e coloca em risco o futuro da Wright Anything Agency. Cabe a Apollo e Athena provar a inocência de Trucy, mas nenhum deles sabe que suas ações estão prestes a desencadear uma revolução legal.

Também faz parte do pacote o episódio “Turnabout Time Traveler”, um bônus anteriormente disponível apenas como DLC. Com uma ré que alega ter viajado no tempo para escapar de um agressor, mas que termina sendo acusada de assassinato, cabe a Phoenix, Miles Edgeworth e Maya Fey voltar no tempo nesse caso e revelar a verdade. E, acho que Larry Butz também está aqui. Sabia que algo estava cheirando mal.

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Com 16 episódios (incluindo episódios bônus) distribuídos em três títulos, dezenas de horas de intrigas judiciais e aventuras investigativas esperam por você. Isso é tudo o que você precisa saber, o que significa que chegamos ao final de nossa aventura.

Agora, só há realmente uma maneira de terminar as coisas, né? Prepare suas Cordas Vocais de Aço e me acompanhe:

OBJECTION!

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TAKE THAT! Apollo Justice: Ace Attorney Trilogy Is Out Now! http://www.capcom-unity.com/2024/01/25/take-that-apollo-justice-ace-attorney-trilogy-is-out-now/ Thu, 25 Jan 2024 16:00:05 +0000 http://www.capcom-unity.com/?p=41237

Here comes Justice!

Red vest: check. Bracelet: check. Chords of Steel: CHECK!! Apollo Justice: Ace Attorney Trilogy is available now on Nintendo Switch, PlayStation 4, Xbox One, and PC via Steam and Windows!

This ace collection of games brings together three complete adventures along with a court record packed full of bonuses. Take on additional casework with extra episodes that were previously released as DLC, dress for success with stylish and outlandish Wright Anything Agency costumes, find some fresh melodies to study law to in the Orchestra Hall, browse a massive Art Library with a wide range of pieces from concept art to new illustrations made just for this collection, and perform a few courtroom re-enactments with the Animation Studio!

Not sure about representing yourself in the courtroom? Don’t worry, Story Mode has you covered! Similar to The Great Ace Attorney Chronicles, this optional mode can be turned on and off as you like and will play through an episode on its own so that you can sit back, relax, and watch Apollo’s journey unfold. Speaking of, let’s review the court record for an overview of each game.

Apollo Justice: Ace Attorney
Set roughly seven years after Phoenix Wright: Ace Attorney – Trials and Tribulations, Apollo takes his first steps into the courtroom under the watchful eye of his boss, Kristoph Gavin. There, he comes face to face with the first client he has to defend in court: the legendary attorney Phoenix Wright! . Phoenix has been accused of murder after a poker game gone bad, and it’s up to Apollo to prove his client’s innocence.

But is there more to the game than first meets the eye? And who’s Trucy Wright? Since when did Phoenix have a daughter?! Little does Apollo know the journey he’s about to embark on will change the trajectory of his legal career.

Phoenix Wright: Ace Attorney – Dual Destinies
Let’s do this! Athena Cykes joins the Wright Anything Agency (it’s complicated), giving Apollo some competition around the office, some assistance at the defense bench, and maybe a few bruises from throwing-related incidents. Athena’s exceptional hearing and her psychoanalytical skills help her cut to the truth, even as a prosecuted prosecutor in chains stands on the other side of the courtroom.

With Phoenix regaining his badge, it seems like it’s the Agency’s time to shine once again… but when a shocking series of events rattle Apollo to his core, the Wright Anything Agency have their work cut out for them to bring an end to the dark age of the law.

Plus, in the Turnabout Reclaimed Bonus Episode, you’ll get to experience the first case Phoenix picks up after he gets his badge back: the defense of an orca accused of murder! Animals in the courtroom, huh? This feels familiar somehow. Why do I feel like I’m forgetting something…?

Phoenix Wright: Ace Attorney – Spirit of Justice
With Phoenix on a much-deserved vacation to visit a long-time friend who’s wrapping up her spirit medium training in Khura’in, it’s up to Apollo and Athena to hold down the fort back home. But just as Phoenix arrives, he finds himself embroiled in the defense of his tour guide who’s been accused of murder. There’s just one catch: in Khura’in, defense attorneys share the same punishment as the person they’re defending, and the punishment for murder is death!

Meanwhile, a magic show starring Trucy seemingly goes wrong, putting the future of the Wright Anything Agency in jeopardy! It’s up to Apollo and Athena to prove Trucy’s innocence, but little do any of them know that their actions are about to spark a legal revolution.

Also included is Turnabout Time Traveler, a Bonus Episode previously only available as DLC. With a defendant who claims that she travelled back in time to escape an attacker only to be accused of murder, it’s up to Phoenix, Miles Edgeworth, and Maya Fey to turn back the clock on this case and uncover the truth! Oh, and, uh, I guess Larry Butz is here, too. I knew something smelled.

With 16 episodes (including the bonus episodes) across three titles, you’ve got dozens of hours of courtroom antics and investigation adventures ahead of you! That just about wraps up everything you need to know, which means we’ve come to the end of this adventure of ours.

Now, there’s really only one way to end things, isn’t there? Get your Chords of Steel ready, and say it with me now:

OBJECTION!

]]>
Capcom Snapshots: Flight http://www.capcom-unity.com/2024/01/19/capcom-snapshots-flight/ Fri, 19 Jan 2024 19:00:00 +0000 http://www.capcom-unity.com/?p=41223

We’re flying on cloud nine with these fantastic Capcom Snapshots!

Last week, we asked you to share your high-flying photos from your favorite Capcom games. There were some amazing shares to choose from, so check out our soaring selections below!

kanon06 shares a high-flying photo of a wyvern in Dragon’s Dogma: Dark Arisen.

silentgear1 gives us a glimpse of a flying Dante in Devil Trigger as he confronts Urizen in Devil May Cry 5: Special Edition.

2GrayFox3 takes us back to the Carrier Byron Taylor with Guile in Street Fighter 6’s World Tour.

fersamadsg drops V off from a flying Griffon in Devil May Cry 5: Special Edition.

TheREALKoopaTV soars toward the light while atop Ratha in Monster Hunter Stories 2: Wings of Ruin.

ThatDebbyRivera takes us in for a landing with one of our favorite helicopter pilots in the original Resident Evil 4.

Want to be featured in our next spotlight? Take note that we’re changing Capcom Snapshots into a bi-weekly feature, allowing you more time to give us your best shares. With that said, we’ll be back on February 2, 2024! In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next theme: Defense Attorneys!

With Apollo Justice: Ace Attorney Trilogy launching next week, there should be plenty of new opportunities to show us your favorite defense attorneys in action. Please share your attorney photos by 11:59 AM Pacific on Wednesday, January 31 using the hashtag #CapcomSnapshots for a chance to be featured in our next spotlight. Let’s do this!

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Capcom Snapshots: Metal http://www.capcom-unity.com/2024/01/12/capcom-snapshots-metal/ Fri, 12 Jan 2024 18:30:00 +0000 http://www.capcom-unity.com/?p=41207

These metal Capcom Snapshots are pure gold!

Last week, we asked you to share your in-game shares featuring metal, and you’ve delivered some excellent choices on a silver platter. Check out our lustrous selections below.

SarrMawa kicks things into high gear with a Metal Man showdown in Mega Man Legacy Collection (Mega Man 2).

OguzhanSivri_ gives us an eerie shot of a suit of metal armor in Resident Evil 4.

HibaPlaysGames shows off one of Iris’ metal inventions in The Great Ace Attorney Chronicles.

silentgear1 puts the pedal to the metal by riding the Cavaliere in style in Devil May Cry 5: Special Edition.

TheQuarterGuy shares a fight with MetalMan.EXE in Mega Man Battle Network Legacy Collection (Mega Man Battle Network 3).

(Ghost Trick: Phantom Detective SPOILER WARNING: Click here for image)

TheREALKoopaTV closes things out with a room full of metal objects to possess in Ghost Trick: Phantom Detective.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Flight!

Please share your high flying photos by 11:59 AM Pacific on Wednesday, January 17 using the hashtag #CapcomSnapshots for a chance to be featured next week. Let’s see those soaring shares!

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Capcom Snapshots: Cammy http://www.capcom-unity.com/2024/01/05/capcom-snapshots-cammy/ Fri, 05 Jan 2024 19:00:00 +0000 http://www.capcom-unity.com/?p=41195

Cammy kickstarts our 2024 Capcom Snapshots, just in time for her birthday!

Last week, we asked you to help us celebrate Cammy’s birthday by sharing your images of the infamous Killer Bee. We had a killer selection to choose from, so check out some of our favorites below!

majin_prince shows why you shouldn’t underestimate Cammy in Street Fighter 6’s World Tour.

ThatDebbyRivera brings us back in time to Cammy’s Doll days in Street Fighter 30th Anniversary Collection (Street Fighter Alpha 2).

Robocopdude takes action by posing with Cammy in Street Fighter 6’s King Street.

NawafIsMe proves that Cammy’s Street Fighter 6 look is definitely front page material.

Nuriko_SF6 shares a look at a calm and collected Cammy, perhaps before she sees another helping of jellied eel in Street Fighter 6.

2GrayFox3 closes things out with a bang, giving us a look of Cammy that’s sure to set off some sparks in Street Fighter 6.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Metal!

Please share your Metal photos by 11:59 AM Pacific on Wednesday, January 10 using the hashtag #CapcomSnapshots for a chance to be featured next week. Time to put the pedal to the metal!

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Capcom Pet of the Month: January 2024 http://www.capcom-unity.com/2024/01/03/capcom-pet-of-the-month-january-2024/ Wed, 03 Jan 2024 19:00:00 +0000 http://www.capcom-unity.com/?p=41179

Happy New Year! Time to kick off 2024 with our January Pet of the Month.

Meet Indiana Bones, one of the newest members of our Capcom family. At just 6 months old, she’s an Australian Shepherd with a lot of energy and a heart of gold! Sometimes referred to as Indy, she definitely doesn’t belong in a museum, but she’ll gladly use her time to explore and learn about the world around her.

She may not have her archeology degree yet, but that doesn’t stop her from digging, perhaps for treasures or other artifacts from the distant past. We suppose it’s possible that she may just be digging for the fun of it as well.

Ever curious, Indiana Bones is always open to learning new tricks. Perhaps she hasn’t mastered how to use a bull whip just yet, but she will happily give you a firm handshake to show what a good girl she is. While she may still be young, she’ll likely gain quite a bit of mileage at this rate.

Tune in on the first Wednesday of every month to see the next Capcom Pet of the Month!

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Capcom Snapshots: Juri http://www.capcom-unity.com/2023/12/29/capcom-snapshots-juri/ Fri, 29 Dec 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=41177

We’re ending 2023’s Capcom Snapshots with a fan-favorite bad girl.

Last week, we asked you to share your in-game photos of Juri, and like a spider crawling toward its prey, we handpicked our favorite shots from Street Fighter 6. Get a head start on celebrating Juri’s birthday and check out the selections below!

KaizokuFen gets up close and personal with Juri’s sinister smile.

majin_prince strikes a matching playful pose with Juri in Old Nayshall.

kujikawaii shares a fun moment between a very inspired avatar and Juri.

mando_idk shows us the best way to hang with Juri in World Tour.

2GrayFox3 ends our 2023 Capcom Snapshots year with a festive photo for the holidays.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Cammy!

Please share your photos of Cammy by 11:59 AM Pacific on Wednesday, January 3 using the hashtag #CapcomSnapshots for a chance to be featured next week. Mission start!

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Capcom Snapshots: Guile http://www.capcom-unity.com/2023/12/22/capcom-snapshots-guile/ Fri, 22 Dec 2023 19:02:26 +0000 http://www.capcom-unity.com/?p=41171

This week’s Capcom Snapshots puts the spotlight on a true family man!

Last week, we asked for your in-game photos of Guile in celebration of his birthday tomorrow. While it was a bit light this week, we still picked some flashy shots from you. Check them out below!

2GrayFox3 gives us this amazing close-up of the man himself at the Carrier Byron Taylor in Street Fighter 6’s World Tour.

ThatDebbyRivera catches Guile mid-Sonic Boom in the classic Super Street Fighter II Turbo, as featured in Street Fighter 30th Anniversary Collection.

HqRockman ends our selections here with a photo of… wait. That’s not Guile? That’s Bass using one of Guile’s signature moves in Mega Man 2: The Power Fighters!

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Juri!

Please share your photos of Juri by 11:59 AM Pacific on Wednesday, December 27 using the hashtag #CapcomSnapshots for a chance to be featured next week. Time to play!

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Capcom Snapshots: Snow http://www.capcom-unity.com/2023/12/15/capcom-snapshots-snow/ Fri, 15 Dec 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=41157

Stay frosty with these chilly Capcom Snapshots!

Last week, we asked you for a flurry of in-game photos featuring snow, and you definitely delivered! Check out our snowy selections below!

C_my_art_2002 gives us a cold open with Tundra Man’s stage in Mega Man 11.

invisiblekatana shares a “cool” shot of Dante posing in Devil May Cry 5.

TheQuarterGuy leaves us out in the cold in Mega Man Battle Network Legacy Collection (Mega Man Battle Network 4).

kanon06 captures a candid shot of Velkhana in the Frost Islands of Monster Hunter Rise: Sunbreak.

XNobleboy77 jumps into action in Freeze Man’s stage in Mega Man Legacy Collection 2 (Mega Man 7).

TheREALKoopaTV leaves us out in the cold in this shot from Okami HD.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Guile!

Please share your photos of Guile by 11:59 AM Pacific on Wednesday, December 20 using the hashtag #CapcomSnapshots for a chance to be featured next week. SONIC BOOM!

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Capcom Snapshots: Fire http://www.capcom-unity.com/2023/12/08/capcom-snapshots-fire/ Fri, 08 Dec 2023 21:31:16 +0000 http://www.capcom-unity.com/?p=41139

It’s getting cold out there, so gather around and warm up with these Capcom Snapshots!

Last week, we asked for your hottest in-game images of fire, and you definitely didn’t disappoint. Check out our fiery selections below!

JordWelk shares a cozy campfire from Breath of Fire III.

NeroAngelo31245 brings the heat from this King Cerberus boss fight in Devil May Cry 5.

HibaPlaysGames shares an intensely hot cinematic from The Great Ace Attorney Chronicles.

Ridenki1 shows us how it’s done with this blazing image from Devil May Cry 5.

Waleedx2007 takes a moment to warm up in this shot from Resident Evil 4.

Shade_Aurion wraps things up with this fiery transformation scene from Breath of Fire II.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Snow!

Please share your snowy photos by 11:59 AM Pacific on Wednesday, December 13 using the hashtag #CapcomSnapshots for a chance to be featured next week. You snow the drill!

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Monster Hunter Wilds Redefines the Hunt in 2025 http://www.capcom-unity.com/2023/12/07/monster-hunter-wilds-redefines-the-hunt-in-2025/ Fri, 08 Dec 2023 05:52:43 +0000 http://www.capcom-unity.com/?p=41134

Introducing Monster Hunter Wilds, the next generation in the genre defining Monster Hunter series.

Check out the official reveal trailer from The Game Awards 2023 below.

Launching in 2025 on PlayStation 5, Xbox Series X|S, and PC/Steam, Monster Hunter Wilds will usher in a brand-new entry in the award-winning series. We hope our reveal trailer has you excited for the hunt to come.

We’ll be back with more news on Monster Hunter Wilds in summer 2024.

2024 marks the 20th anniversary of the Monster Hunter series. Throughout those 20 years, we’ve shared so many great memories hunting with friends and overcoming challenging quests against incredible monsters.

We’re currently holding a special 20th anniversary poll to determine your all-time top monster. Vote in Hunter’s Choice: Top Monster until December 20th to see which monster reigns supreme!

Newcomers to the series can check out Monster Hunter: World at its lowest sale price to date for $9.99 USD on digital storefronts. Monster Hunter World: Iceborne™ and its Master Edition are also currently available for $14.99 USD and $19.99 USD. With so many hours of hunting goodness available, there’s never been a better time to join the hunt.

From all of us at Capcom, thank you for your support and excitement for the Monster Hunter series. We’re looking forward to an exciting journey ahead with Monster Hunter Wilds and the Monster Hunter 20th Anniversary!

Follow the official Monster Hunter social media accounts on Twitter/XFacebook, and Instagram accounts.

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Capcom Pet of the Month: December 2023 http://www.capcom-unity.com/2023/12/06/capcom-pet-of-the-month-december-2023/ Wed, 06 Dec 2023 20:45:00 +0000 http://www.capcom-unity.com/?p=41111

It’s time for the Capcom Pet of the Month for December, 2023!

Meet Dorothy, a sassy kitty born on the 6th of July, in the year of 2010. Other aliases for her include Dort, D Money, and Trash Boat, though you can call her whatever you want and she still won’t respond.

At 13 years young, this feisty feline may look innocent, but don’t let the facade fool you. She can be quite the devious one. She’ll sit in the middle of a room, practically begging for your attention, only to strike when you least expect it.

Despite her criminal behavior, Dorothy can still find moments of peace. She finds that there’s no place like home, which is where she has access to her favorite Tinker Bell movies and Cat TV videos. Even though she doesn’t like much else, if you find yourself sitting alone in the dark, Dorothy just might gently tap you on the shoulder and thank you for being a friend.

Tune in on the first Wednesday of every month to see the next Capcom Pet of the Month!

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Capcom Snapshots: Metro City http://www.capcom-unity.com/2023/12/01/capcom-snapshots-metro-city/ Fri, 01 Dec 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=41109

Time to take a trip to Metro City in this week’s Capcom Snapshots!

Last week, we asked for your photos of Metro City, focusing on the iconic location from series like Final Fight and Street Fighter. We got some great entries, and we’re happy to share our selections below!

Nuriko_SF6 strikes a pose in World Tour while wearing Sodom’s gear in Street Fighter 6.

2GrayFox3 shares a shot of the illuminating night life in Metro City’s Beat Square in Street Fighter 6.

TaiyakiPress shows us a good look of the current Mayor of Metro City in Street Fighter V: Champion Edition.

saikyodojo takes us to the heart of Metro City in Street Fighter 6.

PetiKishHun spends time with none other than Ken Masters at the SiRN Building construction site in Street Fighter 6.

YamamotoElios closes us out by giving us some Final Fight flavor in Street Fighter 6.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Fire!

Please share your burning hot photos by 11:59 AM Pacific on Wednesday, December 6 using the hashtag #CapcomSnapshots for a chance to be featured next week. Let’s get fired up and ready to go!

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Capcom Snapshots: Food http://www.capcom-unity.com/2023/11/24/capcom-snapshots-food/ Fri, 24 Nov 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=41095

Hope you’re hungry for these Capcom Snapshots!

Last week, we asked you to send us pictures of your in-game Capcom food, and now we’re opening up the buffet to show our selections. Feast your eyes on them below!

AnimuStewshine kicks things off with a bountiful Capcom feast in Monster Hunter: World!

kakarrot_19 brings a nice meal to the Baker patriarch for Jack’s 55th Birthday in Resident Evil 7 biohazard.

DarkstalkerDF shares a look at Lilith with food on the brain in Darkstalkers Chronicle: The Chaos Tower.

smthvalentine gives us a glimpse of Jill Valentine’s eating habits in Resident Evil 3.

silentgear1 takes us to the fruit-filled playground of Vitamin Square, where an old friend is waiting to help out in Phoenix Wright: Ace Attorney Trilogy (Phoenix Wright: Ace Attorney – Trials and Tribulations).

ZRNalajmy closes things out with Chris Redfield eating a nice steak dinner to honor a friend in Resident Evil 6.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Metro City!

Please share your Metro City photos by 11:59 AM Pacific on Wednesday, November 29 using the hashtag #CapcomSnapshots for a chance to be featured next week. Time to hit the streets!

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Capcom Snapshots: Leon & Claire http://www.capcom-unity.com/2023/11/17/capcom-snapshots-leon-claire/ Fri, 17 Nov 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=41079

It’s survival of the fittest in these Capcom Snapshots, and Leon and Claire are some of the fittest around!

Last week, we asked you for your best in-game screenshots of Leon and Claire. We’re glad some of you managed to get the two together, but we couldn’t help selecting some solo shots as well. Take a look below!

smthvalentine shares a heartwarming shot of Leon, Claire, and Sherry celebrating their survival in Resident Evil 2.

iryukxx gives us a close up of Leon S. Kennedy from Resident Evil 4.

madeinheavcnn captures a happier moment between Leon and Claire in Resident Evil 2.

Waleedx2007 shows us a great profile view of Leon in Resident Evil 4.

juli__gamer shows us an inquisitive Claire as she explores in Resident Evil 2.

InfectiousRebel concludes our selections with Leon marching toward his objective in Resident Evil 6.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Food!

Please share your most delicious looking photos by 11:59 AM Pacific on Wednesday, November 22 using the hashtag #CapcomSnapshots for a chance to be featured next week. Time to get cookin’.

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Capcom Snapshots: Vergil http://www.capcom-unity.com/2023/11/10/capcom-snapshots-vergil/ Fri, 10 Nov 2023 19:37:10 +0000 http://www.capcom-unity.com/?p=41060

The storm approaches with some powerful new Capcom Snapshots!

Last week, we asked for more power for this week’s Capcom Snapshots spotlight, and you definitely delivered with your stunning Vergil photos. With almost too much power to handle, choosing between all the submissions was a daunting task. Even so, we persevered, and we hope you all enjoy our selections.

Yamato_201 shares this stellar close up that’s just bursting with power.

toriedoodles brings us an image of a motivated man and his unlucky target.

LunarVanille shows us that Vergil has an impeccable fashion sense.

JaxDungeon puts plenty of heart into their Vergil display.

drusoona pulls the Devil Trigger and unleashes a demon with unspeakable power.

NeroAngelo31245 closes us out with this glorious arrangement of a man against the world.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Leon & Claire!

Please share your Leon & Claire photos by 11:59 AM Pacific on Wednesday, November 15 using the hashtag #CapcomSnapshots for a chance to be featured next week. You all take care of yourself, now.

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Capcom Pet of the Month: November 2023 http://www.capcom-unity.com/2023/11/08/capcom-pet-of-the-month-november-2023/ Wed, 08 Nov 2023 21:00:00 +0000 http://www.capcom-unity.com/?p=41018

Introducing our new Capcom Pet of the Month feature, where we spotlight our amazing Capcom family members from the animal kingdom.

Meet Cray, a cream tabby domestic medium hair kitty at the age of just 1 year and 7 months old. He was adopted as a rescue at just 5 months old after he was found on the side of a highway after surviving a 40-foot fall.

Cray gets his name from the club-wielding chief of the Woren tribe from Breath of Fire IV. He even has a litter robot appropriately named Rasso, named after the reprehensible commander of the Fou Imperial Army (also from Breath of Fire IV).

For his favorite toys to play with, Cray enjoys pipe cleaners, a plush rat, and even his dad’s used socks. Feather wands are also a surefire way to keep him entertained. Tie anything to the end of a stick really, and Cray will pursue it with intense conviction and ferocity.

Tune in on the first Wednesday of every month to see the next Capcom Pet of the Month!

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Capcom Snapshots: Charge http://www.capcom-unity.com/2023/11/03/capcom-snapshots-charge/ Fri, 03 Nov 2023 19:59:07 +0000 http://www.capcom-unity.com/?p=41037

Charging into another week of Capcom Snapshots!

Last week, we challenged you to provide us some of your best “charge” images. How you decided to interpret that was entirely up to you, and we picked out some really good entries.

kazuairou starts us off with their share of a charged up Zinogre from Monster Hunter World: Iceborne.

ZRNalajmy shares a powerful image of Jill Valentine charging up the Ferromagnetic Infantry-use Next Generation Railgun in Resident Evil 3.

emogothx gives us a shot of an electrically charged Fulgur Anjanath from Monster Hunter World: Iceborne.

xBrunnoFGx charges up a Shin Hashogeki in Street Fighter 6.

RosemaryWin0 gives us a glimpse at a man in charge with Wesker from Resident Evil 4’s Separate Ways.

danteleonhart closes us out by charging up Felicia’s EX meter in Capcom Fighting Collection (Vampire Saviors – The Lord of Vampire – ).

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Vergil!

Please share your Vergil photos by 11:59 AM Pacific on Wednesday, November 8 using the hashtag #CapcomSnapshots. Show us your motivation!

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Capcom Snapshots: Resident Evil 4 http://www.capcom-unity.com/2023/10/27/capcom-snapshots-resident-evil-4/ Fri, 27 Oct 2023 18:00:00 +0000 http://www.capcom-unity.com/?p=41022

Heheheh, we knew we could count on your Capcom Snapshots. Good stuff, strangers!

Last week, we asked for your Resident Evil 4 shares, and just in time for Halloween, we got some really spooky entries. Check them out below!

ZRNalajmy shares a warm welcome from one of our favorite merchants.

VP_adventurer shows us the face of a man on a mission with a close-up of Leon.

sirweempy gives us this isolated look of Ada Wong from Separate Ways.

2GrayFox3 gives us this absolutely dreary environment shot.

ThiefsDagger shares a disturbing image of a Regenerador staring into our souls.

__foxhound ends the darkness and brings back the light with this beautiful Ashley close-up.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Charge!

Please share your charging Capcom photos by 11:59 AM Pacific on Wednesday, November 1 using the hashtag #CapcomSnapshots. Take charge and give us your best shot!

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¡Exoprimal evoluciona con un nuevo mapa, una nueva misión final y un crossover con Street Fighter 6! http://www.capcom-unity.com/2023/10/20/exoprimal-segunda-actualizacion/ Fri, 20 Oct 2023 20:25:12 +0000 http://www.capcom-unity.com/?p=41017 This image has an empty alt attribute; its file name is Ryu_003-1024x576.jpg

¡Es hora de tomar las calles!

¡Por fin llegó el día, exoluchadores! Ya está disponible la segunda actualización de Exoprimal, que trae consigo un montón de contenido nuevo. Vamos a ver lo que podrán encontrar en esta gran actualización.

Tal vez ya te hayas enterado de lo que incluímos en esta temporada pero, recapitulando, la Actualización de Título 2 incluye lo siguiente:

  • La primera colaboración de Capcom, con nada más y nada menos que… ¡Street Fighter 6!
  • Un nuevo mapa, Plataforma Oceánica, desafía a los exoluchadores a sobrevivir en un entorno lleno de peligrosas pasarelas en medio del océano.
  • Una nueva misión final PvE, Escape, obliga a ambos equipos a trabajar juntos para sobrevivir a la embestida de un dinosaurio mientras huyen.
  • Nuevos rigs, Edge Strike y Drone, que añaden nuevas dimensiones a la forma de jugar.
  • Nuevos módulos, Anti-Horde y Magnum, que permiten personalizar aún más el exotraje.
  • Campañas especiales de tiempo limitado: Halloween y fiestas decembrinas.
  • Un nuevo Pase de Supervivencia que recompensa con una serie de nuevos objetos cosméticos.

Por si esto fuera poco, nos complace anunciar que también llevaremos a cabo una campaña de doble EXP del 20 al 24 de octubre. La doble EXP se aplica a todo lo que acumule EXP, es decir, tu nivel de jugador, tus niveles de exotraje y también tu nivel de pase de supervivencia. Es el momento perfecto para subir de nivel algunos trajes que quizá no hayas probado antes.

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Ahora, vamos a sumergirnos en algunos de los temas anteriores.

¡Exoprimal toma las calles!

Lo revelamos a principios de este año, pero por fin puedes obtener un aspecto, un emote, una calcomanía, un amuleto y un sello de Ryu de Street Fighter 6 para la rueda de comunicaciones. ¿Y cómo lo obtendrás? Jugando Marea Jurásica.

Cada partida que juegues desbloqueará una parte del kit de Ryu, incluyendo un aspecto de Ryu para Deadeye y el icónico emote Hadoken (no hará daño pero se verá increíble). Chun-Li (Vigilant) y Guile (Zephyr) también se unirán a la pelea con sus propios paquetes de contenido de pago, cada uno de ellos con un aspecto de exotraje, un emote, una calcomanía, un amuleto y un sello.

¡No mires abajo!

No hay nada como el relajante sonido del océano… Por desgracia, la calma se convierte en caos cuando cientos de raptores se abalanzan sobre ti o cuando un bloqueo hostil con su escudo se da cuenta de que estás un poquitito demasiado cerca del borde. La Plataforma Oceánica está llena de peligrosos precipicios, lo que convierte a este mapa en un reto enorme, junto a los dinosaurios y los exoluchadores hostiles.

Los escuadrones deben tener cuidado por dónde caminan (a menos que quieran encontrarse en el fondo del mar…), mientras que los exoluchadores inteligentes encontrarán amplias oportunidades para empujar a los hostiles fuera del mapa o realizar un ataque furtivo utilizando habilidades de movimiento y plataformas para emboscar a enemigos desprevenidos.

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Velocidad de Escape

Escape consiste en colaborar con otros exoluchadores, incluidos antiguos enemigos, en un escenario puramente PvE. A diferencia de las misiones para diez jugadores ligadas a la progresión de la historia (como la lucha contra el Neo T. Rex), las misiones de Escape tienen lugar en un mapa normal y se dividen en dos fases distintas: una de “captura la zona” en la que potencian sus exotrajes, y la de “escape” propiamente dicha, en la que tu equipo intenta salir rápidamente de ahí.

Durante la primera fase, tú, tu escuadrón y tus antiguos enemigos deben trabajar juntos para asegurar diferentes partes del mapa. Cada zona capturada proporciona mejoras como potenciadores de ataque y defensa, o habilidades más inusuales, como la reposición automática de chips.

Durante la fase de escape, tu objetivo es meter a todos los miembros de tu equipo de diez personas en el Dispositivo de Escape antes de que se cierre. Tienes muy poco tiempo para hacerlo, pero cada miembro del equipo que lo consiga añadirá tiempo adicional al reloj. Los que no logren escapar recibirán una agonía terapéutica obligatoria…

¡Trabajen juntos para lograr escapar y sobrevivir! Si es que quieren participar en otra simulación de guerra…

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Hardware Extra

También se añaden dos nuevos accesorios de habilidades adicionales que se pueden intercambiar en cualquier momento durante el juego (y dos nuevos módulos de mejoras para el traje), lo que abre aún más posibilidades para que los exoluchadores destaquen en los juegos de guerra.

En primer lugar, tenemos el accesorio Drone. Al activarlo, flota hacia delante a corta distancia antes de estallar en una deslumbrante bola de luz que ciega a los dinosaurios cercanos y bloquea las habilidades de los exoluchadores hostiles que se encuentren cerca. Puede usarse a la defensiva, por ejemplo, para contener a una horda de feroces dinosaurios, o a la ofensiva, por ejemplo, para bloquear a un exoluchador rival. Recuerda: la creatividad es clave y aumenta la calidad de los datos de combate en un 1.76% por unidad creativa gastada.

Ahora, para los exoluchadores que prefieren forma, funcionalidad y letalidad, el accesorio Edge Strike es la elección perfecta. Poco después de lanzar una espada, Edge Strike te teletransporta al lugar donde esta hizo impacto, desatando un poderoso ataque justo delante inmediatamente después. Los exoluchadores más astutos se darán cuenta de que hay muchas oportunidades de reducir la diferencia de rendimiento con el oponente cerrando la brecha física entre tu objetivo y tú. Este accesorio también se puede utilizar para desplazarse con rapidez por el campo de batalla, lo que lo convierte en un elemento imprescindible para los exoluchadores que prefieren movilidad extra.

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¿Te gusta irrumpir en hordas de dinosaurios? El módulo Anti-Horda es la elección perfecta para mantener tu exotraje (relativamente) libre de arañazos. Como puedes sospechar, reduce el daño recibido de los dinosaurios pequeños y puede ayudar a tus exoluchadores de primera línea a permanecer en la lucha durante más tiempo.

Por su parte, el módulo Magnum mantiene en pie a los exoluchadores que superan un umbral de salud específico, incluso cuando reciben ciertos ataques que, de otro modo, los dejarían fuera de combate. Por supuesto, no proporciona defensa contra todos los ataques, así que asegúrate de mantener tu salud al máximo.

Deslumbra con estilo

Por fin hay elementos cosméticos adicionales en camino. Como dice el jefe Lorenzo: “la pintura hace al piloto”, así que asegúrate de dedicar algo de tiempo a personalizar tus exotrajes con los nuevos elementos cosméticos incluidos en el pase de supervivencia de la segunda temporada.

Hay disponibles dos modalidades: Estándar y Prémium. La Prémium desbloquea recompensas adicionales a medida que ganas EXP en las partidas. Ambas opciones desbloquean aspectos adicionales para los exotrajes, amuletos, sellos, calcomanías para los trajes y mucho más.

Además, los eventos especiales de Halloween y fiestas decembrinas están en camino y traerán consigo más diseños de exotraje. Tendremos más información sobre estos eventos de tiempo limitado en el futuro.

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En resumen, la Actualización de título 2 trae consigo el inicio de la Temporada 2, la colaboración con Street Fighter 6, el nuevo mapa Plataforma Oceánica, una nueva misión final PvE para 10 jugadores que puede suceder en cualquier escenario, nuevos accesorios y módulos, eventos especiales de tiempo limitado y montones de nuevos elementos cosméticos. Esperamos que estén tan emocionados como nosotros con estas actualizaciones.

Esto es todo por ahora. Para conocer las últimas novedades de Exoprimal, no dejes de seguirnos en Twitter/X, Instagram y Facebook. ¡Nos vemos en los juegos de guerra!

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Exoprimal evolui com um novo mapa, uma nova missão final e um crossover com Street Fighter 6! http://www.capcom-unity.com/2023/10/20/exoprimal-segunda-atualizacao/ Fri, 20 Oct 2023 20:03:46 +0000 http://www.capcom-unity.com/?p=41015 This image has an empty alt attribute; its file name is Ryu_003-1024x576.jpg

É hora de ir para as ruas!

O dia finalmente chegou, exocombatentes! A segunda atualização de Exoprimal já está disponível e traz consigo muito conteúdo novo. Vamos ver o que você pode encontrar nessa grande atualização!

Você provavelmente já viu alguns destes conteúdos em anúncios anteriores, mas, para recapitular, a Atualização de Título 2 inclui:

  • A primeira Colaboração da Capcom, apresentando… Street Fighter 6!
  • Um novo mapa, Plataforma Oceânica, desafia os exocombatentes a sobreviverem em um ambiente repleto de passarelas perigosas no meio do oceano.
  • Uma nova missão PvE final, “Fuga”, força as duas equipes a trabalharem juntas para sobreviver a um ataque de dinossauros enquanto fogem.
  • Novos implementos, Edge Strike e Drone, acrescentam novas camadas estratégicas à jogabilidade.
  • Novos módulos, Anti-Horde e Magnum, que permitem personalizar ainda mais seu exotraje.
  • Campanhas especiais de Halloween e de Celebrações de Natal, por tempo limitado.
  • Um novo Passe de Sobrevivência que recompensará os jogadores com uma série de novos itens cosméticos.

Como se isso não bastasse, temos o prazer de anunciar que também estaremos realizando uma Campanha de EXP em Dobro de 20 a 24 de outubro. A EXP em dobro se aplica a tudo que acumula EXP, ou seja, seu nível de jogador, seus níveis de exotraje e também seu nível de Passe de Sobrevivência. É o momento perfeito para aumentar o nível de alguns trajes que você talvez não tenha experimentado antes.

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Agora, vamos nos aprofundar em algumas das questões acima.

O Exoprimal vai para as ruas

Revelamos isso no início do ano, mas você finalmente pode obter um visual, um emote, um adesivo, um amuleto e um selo do Ryu de Street Fighter 6 para a roda de comunicação. E como você vai conseguir isso? Jogando Sobrevivência Jurássica.

Cada partida que você jogar desbloqueará uma parte do kit de Ryu, incluindo uma skin de Ryu para Fuzileiro e o icônico emote Hadoken (ele não causará dano, mas terá um visual incrível). Chun-Li (Vigilante) e Guile (Zéfiro) também entrarão na briga com seus próprios pacotes de conteúdo pago, cada um com uma skin de exotraje, um emote, um adesivo, um amuleto e um selo.

Não olhe para baixo!

Não há nada como o som suave do oceano… Infelizmente, a calma se transforma em caos quando centenas de raptores caem sobre você ou quando um Muralha hostil com seu escudo percebe que você está um pouquinho peeeeerto demais de uma beirada.

A Plataforma Oceânica está repleta de precipícios perigosos, o que torna esse mapa um grande desafio, além de dinossauros e exocombatentes hostis. Os esquadrões devem ter cuidado por onde andam (a menos que queiram parar no fundo do mar), enquanto os exocombatentes inteligentes encontrarão muitas oportunidades para empurrar os inimigos para fora do mapa ou realizar um ataque furtivo usando habilidades de movimento e plataformas para emboscar inimigos desavisados.

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Velocidade de fuga

A fuga envolve a colaboração com outros exocombatentes, incluindo inimigos que você acabou de enfrentar, em um cenário puramente PvE. Ao contrário das missões para dez jogadores vinculadas à progressão da história, como a luta contra o Neo T. Rex, as missões Fuga ocorrem em um mapa normal e são divididas em duas fases distintas: uma fase de “captura da território”, na qual você energiza seus exotrajes, e a fase de “fuga” propriamente dita, na qual sua equipe tenta sair dali rapidamente.

Durante a primeira fase, você, seu esquadrão e seus antigos inimigos devem trabalhar juntos para proteger diferentes partes do mapa. Cada área capturada oferece aprimoramentos, como power-ups de ataque e defesa, ou habilidades mais incomuns, como o reabastecimento automático de chips.

Durante a fase de fuga, seu objetivo é colocar todos os membros de sua equipe de dez pessoas no Dispositivo de Fuga antes que ele feche. Você tem muito pouco tempo para fazer isso, mas cada membro da equipe que for bem-sucedido adicionará mais tempo ao relógio. Aqueles que não conseguirem escapar receberão uma agonia terapêutica obrigatória…

Trabalhem juntos para alcançar o sonho de sobreviver para o próximo jogo de guerra!

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Equipamentos extras

Dois novos implementos – habilidades adicionais que podem ser trocados a qualquer momento durante o jogo – e dois novos módulos de atualização de trajes também foram adicionados, abrindo ainda mais possibilidades para os exocombatentes se destacarem nos jogos de guerra.

O primeiro é o implemento Drone. Quando ativado, ele flutua para a frente a curta distância antes de explodir em uma bola de luz deslumbrante que cega os dinossauros próximos e bloqueia as habilidades dos exocombatentes hostis nas proximidades. Ele pode ser usado defensivamente, por exemplo, para conter uma horda de dinossauros ferozes, ou ofensivamente, por exemplo, para bloquear um exocombatente adversário. Lembre-se: a criatividade é fundamental aqui e aumenta a qualidade dos dados de combate em 1,76% por unidade criativa gasta.

Agora, para exocombatentes que preferem forma, funcionalidade e letalidade, o implemento Edge Strike é a escolha perfeita. Pouco depois de arremessar uma espada, o Edge Strike o teletransporta para o local onde ela causou impacto, desencadeando um ataque poderoso em seguida. Exocombatentes experientes descobrirão que há muitas oportunidades para diminuir a diferença de desempenho em relação ao seu oponente ao reduzir a distancia física entre você e seu alvo. Esse acessório também pode ser usado para se movimentar rapidamente pelo campo de batalha, o que o torna um item obrigatório para exocombatentes que preferem mobilidade extra.

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Você gosta de enfrentar hordas de dinossauros? O módulo Anti-Horda é a escolha perfeita para manter seu exotraje (relativamente) livre de arranhões. Como você deve imaginar, ele reduz o dano sofrido por dinossauros pequenos e pode ajudar seus exocombatentes da linha de frente a permanecerem na luta por mais tempo.

O módulo Magnum, por sua vez, mantém os exocombatentes de pé acima de um limite específico de saúde, mesmo quando recebem determinados ataques que, de outra forma, os deixariam inconscientes. É claro que ele não oferece defesa contra todos os ataques, portanto, certifique-se de manter sua saúde sempre em dia. Lembre-se: a união (do time) faz a força (da cura, no caso)!

Detone com estilo

Elementos cosméticos adicionais estão finalmente a caminho! Como diz o chefe Lorenzo: “a pintura faz o piloto”, então não deixe de personalizar seus exotrajes com os novos itens cosméticos inclusos no Passe de Sobrevivência da 2ª Temporada.

Há dois modos disponíveis: Padrão e Premium. O Premium desbloqueia recompensas adicionais à medida que você ganha EXP nas partidas. Ambas opções desbloqueiam visuais adicionais para exotrajes, amuletos, selos, decalques de trajes e muito mais.

Além disso, eventos especiais de Halloween e Celebrações de Natal estão a caminho e trarão consigo mais visuais de exotrajes. Teremos mais informações sobre esses eventos por tempo limitado no futuro.

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Em resumo, a Atualização de Título 2 traz consigo o início da 2ª Temporada, a colaboração com Street Fighter 6, o novo mapa Plataforma Oceânica, uma nova missão de final de jogo PvE para 10 jogadores que pode acontecer em qualquer cenário, novos implementos e módulos, eventos especiais por tempo limitado e muitos itens cosméticos novos. Esperamos que você esteja tão empolgado quanto nós com essas atualizações!

Isso é tudo por enquanto. Para saber das últimas novidades do Exoprimal, não deixe de nos seguir no Twitter/X, Instagram e Facebook – nos vemos nos jogos de guerra!

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Capcom Snapshots: Reptiles http://www.capcom-unity.com/2023/10/20/capcom-snapshots-reptiles/ Fri, 20 Oct 2023 18:26:10 +0000 http://www.capcom-unity.com/?p=40996

This week’s Capcom Snapshots didn’t scale back on the cold-blooded creatures.

Last week, we put a spotlight on the reptiles of Capcom games and asked for your shares, and we got some really great submissions. Take a look at this week’s Capcom Snapshots!

HibaPlaysGames shares a fun photo of Pirozhko from The Great Ace Attorney Chronicles.

kanon06 shows us a good scaly Dodogama from Monster Hunter: World.

LisaGaming24 shares a close encounter with a killer croc in Resident Evil 5.

TheZodiacKnight makes friends with this nice Aurortle in Monster Hunter Rise.

XNobleboy77 takes a shot at the slithering Snake Man in Mega Man Legacy Collection (Mega Man 3).

profjpg closes us out with a band of Saurians in Dragon’s Dogma: Dark Arisen.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

Next week’s theme: Resident Evil 4!

Please share your Capcom Resident Evil 4 photos by 11:59 AM Pacific on Wednesday, October 25 using the hashtag #CapcomSnapshots. Time to cause some mayhem!

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Exoprimal evolves with a new map, new final mission, and Street Fighter 6 crossover! http://www.capcom-unity.com/2023/10/18/exoprimal-evolves-with-a-new-map-new-final-mission-and-street-fighter-6-crossover/ Wed, 18 Oct 2023 15:00:00 +0000 http://www.capcom-unity.com/?p=40987

It’s time to hit the streets!

The day has finally arrived, Exofighters! Exoprimal’s second Title Update launched today, bringing with it a dropship’s worth of fresh content. Let’s dig into what you’ll be excavating from this major update!

If you’re caught up on the latest Hammerheads HQ, then you’re likely familiar with some of these additions already. To recap, Title Update 2 includes the following:

  • The first Capcom Collaboration, featuring Street Fighter 6
  • A new map, Ocean Platform, challenges Exofighters to survive in a high-wire environment filled with perilous walkways in the middle of the ocean
  • A new PvE Final Mission, Escape, tasks both teams with working together to survive a dinosaur onslaught while securing their way out
  • New rigs, Edge Strike and Drone, that add new dimensions to how you play
  • New modules, Anti-Horde and Magnum,which allow even further suit customization
  • The addition of special, limited-time campaigns for Halloween and the Holidays
  • A new Survival Pass rewards track with an array of fresh cosmetic items

As if that wasn’t enough, we’re happy to announce that we’ll also be running a Double EXP Campaign from October 20th through October 24th. Double EXP applies to everything that gains EXP: your Player Level, your Exosuit Levels, and your Survival Pass Level too! It’s the perfect time to level up some suits that you may not have tried before.

Now, let’s dive into some of the topics above.

Exoprimal Hits the Streets

Revealed earlier this year, you can finally get your hands on a Ryu Street Fighter 6 skin, emote, decal, charm, and stamp for the Comm Wheel by playing Dino Survival. Each match you play will unlock part of Ryu’s kit, including a Ryu-themed skin for Deadeye and the iconic Hadoken emote (damage not included). Chun-Li (Vigilant) and Guile (Zephyr) will also be joining the fray with their own paid content packs, each complete with an Exosuit skin, emote, decal, charm, and stamp.

Don’t Look Down

There’s nothing quite like the calming sounds of the ocean. Unfortunately, it goes from calm to chaotic when hundreds of raptors are bearing down on you, or a hostile Roadblock with their shield up notices you’re juuuuust a little too close to that edge.

The Ocean Platform is full of perilous precipices, making the map itself a unique threat alongside dinosaurs and hostile Exofighters. Squads should be mindful about where they’re walking unless they want to find themselves at the bottom of the sea, while clever Exofighters will find ample opportunities to shove hostiles off the map or deliver a sneak attack by using movement skills and rigs to ambush unsuspecting enemies.

Escape Velocity

We touched on the new Escape Final Mission with Exoprimal’s director, Takuro Hiraoka, in last week’s Hammerhead HQ, so why not hit your Catapult Rig to make a quick jump over if you missed it? Don’t worry, we’ll be here when you get back.

Welcome back! To recap, Escape is all about collaborating with other Exofighters, including the squad you were previously pitted against, in a purely PvE scenario. Unlike the ten-player missions tied to story progression (like the Neo T. rex fight), Escape missions take place on a normal map and are divided into two distinct phases: an “area capture” phase where you power up your exosuits, and the actual “escape” phase where your team attempts to make a quick exit.

During the first phase, you, your squad, and your former enemies must work together to secure different parts of the map. Each area captured provides buffs such as attack and defense boosts, or more unusual abilities, such as automatically replenishing craft chips.

During the escape phase, your goal is to get every member of your ten-person team into the Escape Device before it closes. There’s only a limited time to do so, and each team member who makes it through will add additional time to the clock. Those who do not escape will receive mandatory therapeutic agony. Work together to dreamchieve your goals of escaping to fight in another wargame!

Extra Hardware

Two new rigs – additional abilities that can be swapped at any time during gameplay – and two new modules – suit enhancements – are also being added, opening up even more possibilities for Exofighters to excel at the wargames.

First up, the Drone rig. Activating the Drone rig causes it to float forward for a short distance before it bursts into a dazzling ball of light, blinding nearby dinosaurs and impeding the skills of hostile Exofighters in close proximity. It can be used defensively, such as holding off a horde of vicious dinos, or offensively, such as shutting down an opposing Exofighter. Remember, creativity is key and increases the quality of combat data by 1.76% per creative unit expended.

For Exofighters who prefer form, function, and lethality, the Edge Strike rig is the perfect choice. Shortly after throwing out a sword, Edge Strike teleports you to where the sword made impact, unleashing a powerful attack directly ahead immediately after. Clever Exofighters will note that there are ample opportunities to close the performance gap with the opposition by closing the physical gap between you and your target. This rig can also be used to move swiftly around the battlefield, making it a must-have for Exofighters who prefer extra mobility.

Like to dig into dinosaur hordes? The Anti-Horde module is the perfect choice to keep your exosuit (relatively) scratch-free. As you might suspect, it reduces the damage taken from small dinosaurs and can help your front-line Exofighters stay in the fight for longer periods of time. Meanwhile, the Magnum module keeps Exofighters who are above a specific health threshold on their feet even when struck with certain attacks that would otherwise take them out. Of course, it doesn’t provide defense against every attack, so make sure you keep your health topped off. Remember, a team heal makes the dream real!

Slay in Style

Finally, additional cosmetics are on the way! As Chief Lorenzo says, “The paint job makes the pilot,” so make sure you’re taking some time to customize your exosuits with new cosmetics included in Season 2’s Survival Pass. Both a Standard and Premium track are available, with the Premium track unlocking additional rewards as you earn EXP in matches. Both tracks will unlock additional exosuit skins, charms, stamps, suit decals, and more, so jump into some Dino Survival matches and slay in style.

In addition, special Halloween and Holiday events are on the way and will bring additional exosuit skins with them! We’ll have more info on these limited-time events at a future date.

To recap, Title Update 2 brings with it the start of Season 2, the Street Fighter 6 collaboration, the new Ocean Platform map, a new 10-player PvE Final Mission that can happen on any stage, new rigs and modules, special limited-time events, and lots of new cosmetics. We hope you’re all as excited for these updates as we are!

That’s all for now – for all the latest on Exoprimal, be sure to follow us on Twitter/X, Instagram, and Facebook. We’ll see you in the wargames!

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Capcom Snapshots: Blue http://www.capcom-unity.com/2023/10/13/capcom-snapshots-blue/ Fri, 13 Oct 2023 18:00:00 +0000 http://www.capcom-unity.com/?p=40962

The first round of Capcom Snapshots really “blue” us away!

Last week, we asked you to share your cool blue Capcom screenshots with us, and you didn’t disappoint. Here are this week’s Capcom Snapshots!

Bryanthedude98 shares a true blue photo of Jill Valentine keeping her cool in Resident Evil 3.

ClaytoonZX shows us their visit to Blizzard Wolfang’s stage with a dashing blue X in Mega Man X Legacy Collection 2 (Mega Man X6).

tina_blue_vampire shares a fun blue photo of Luke keeping things cool in Street Fighter 6.

silentgear1 brings a powerful blue image with their picture of Vergil from Devil May Cry 5.

huntersnightmer sends us off with a look at the full moon and starry blue night sky in Monster Hunter Rise: Sunbreaks Forlorn Arena.

Search #CapcomSnapshots on Twitter/X, Instagram and Facebook to find even more of our amazing entries.

Want to be featured next week? In order to be eligible, please be sure to follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

And with that, it’s time for the next theme: Reptiles!

Please share your Capcom game reptile photos by 11:59 AM Pacific on Wednesday, October 18 using the hashtag #CapcomSnapshots. We can’t wait to sssee what you ssshare!

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Hammerheads HQ #7 – New “Escape” 10-player Co-op Final Mission info! http://www.capcom-unity.com/2023/10/11/hammerheads-hq-7-new-escape-10-player-co-op-final-mission-info/ Wed, 11 Oct 2023 17:15:56 +0000 http://www.capcom-unity.com/?p=40965

Priority Combat data from Director Hiraoka!

Hey Exofighters, welcome to Hammerheads HQ #7! We hope the wargames have been treating you well and your combat data is of the highest quality. Season 2 is on the horizon, arriving free to all players on October 18th, so it’s time to delve a little deeper with you into some of the content that you’ll soon be able to enjoy as part of the update!

To help us do this, we’ve gathered some combat data of our own in the form of a message from Exoprimal’s Director Hiraoka on the new 10-player co-op final mission arriving in Season 2’s launch, “Escape”.

Before we hear from Director Hiraoka though, let’s have a recap on what’s been revealed to be coming to Exoprimal in the new season.

Exoprimal Season 2 Summary

In September, we hosted our Capcom Online Program as part of the Tokyo Game Show, during which a new trailer for Exoprimal dropped, showcasing a new map, final mission, Rigs and more. Check it out below:

Prepare for:

  • New Field: Ocean Platform
  • New Final Mission: “Escape” – 10-player co-op PvE
  • New Rigs: Edge Strike & Drone
  • Special limited-time campaigns: Halloween & Holiday
  • Capcom Collaboration 1: Street Fighter 6
  • New Modules: [REDACTED]
  • Updated Survival Pass rewards with new cosmetics

Plus we’ll be running our first Double EXP Campaign from Friday, October 19th, 8:00 PM PDT through Tuesday, October 23, 7:59 PM PDT!

The double EXP will apply to your Player level, Survival Pass level and, yes, your Exosuit levels too!

Further information on all of the above can be found on the Exoprimal website.

Now it’s about time we caught-up with Director Hiraoka to learn more about the “Escape” Final Mission. Take note, Exofighters, it might just help you survive the dino onslaught…

Director Combat Data – Final Mission: Escape

Hi everyone! This is Exoprimal director Takuro Hiraoka here to tell you about some exciting new additions to the game in Title Update 2!

Our goal with the title updates for Exoprimal is to add new content that changes the way you play and experience the main Dino Survival mode in an exciting way. For the first TU, we added the Variant Alpha Exosuits, which brought a fun new element of strategy to the player character. For this second TU, in addition to new rigs for the Exosuits, we are adding a new Ocean Platform map and the new final mission Escape, both of which change the nature of Dino Survival itself and bring a new experience to Exofighters. Today, I’d like to share some details about the Escape mission type.

Escape is a new kind of final mission that can occur during Dino Survival. Previous final missions have been based on the theme of competing against the other team, but Escape is about cooperating with them. When you hear Leviathan announce the final mission is Escape, you’ll have the surprising experience of suddenly needing to cooperate with the opposing team who you had been competing against until that point.

The mission is divided into two broad phases, during which you must cooperate as a group of 10 Exofighters to follow Leviathan’s orders, not all of which will be straightforward. First, in the escape preparation phase, you’ll try to capture as many of the marked areas on the map as possible within the time limit. Exofighters will receive upgrades such as attack or defense boosts depending on the number of areas secured, so better performance here will be an advantage in the second phase. Capturing all the areas will be very difficult, especially as you will be teaming up with your foes from previous missions, but try your best!

Once the area capture phase is over, you’ll proceed to the escape phase. Your goal is to get all Exofighters to the exit safely, in the midst of a huge amount of dinosaurs. Among the upgrades you can earn is one where crafting is automatically replenished, so crafting a lot is definitely a viable strategy.

If you can get not only yourself but the whole team out safely, you’ll be awarded a special medal which grants not just additional score but further rewards, so be sure to try for a full-team escape. Each time an Exofighter successfully escapes through the gate, extra time is added to the amount of time before the gate closes, so it’s essential not to give up until the absolute last as you try to secure the escape of every last Exofighter!

I hope you enjoy the thrilling experience of teaming up and trying to escape during the short time window the gate is open. Remember, we’ve also added the new Ocean Platform map as well, which broadens the possibilities of Dino Survival even further and will see all kinds of new situations occur during gameplay. See you in the wargames!

That wraps up the insight on the “Escape” Final Mission from Director Hiraoka!

To summarise – Ready yourselves for a multi-phase experience where your rivals become allies and you must first secure key territory locations to bolster your 10-player team with buffs to aid in your escape.

After all, you’ll need all the support you can get when the second phase kicks in and you must reach the escape gate before it closes. There will be a huge amount of dinosaurs throughout this mission, challenging your PvE skills and teamwork as you seek to hold your ground and escape.

Remember, if you all escape and leave no Exofighter behind, you’ll be rewarded!

One last thing to aid you in surviving “Escape”, this Final Mission can occur on any Field, not just Ocean Platform. Prepare yourselves accordingly, Exofighters!

Golden Joystick Awards – Vote for Exoprimal!

In other news, we’re pleased to share that Exoprimal has been nominated for “Best Multiplayer” in the Golden Joystick Awards!

Your vote matters and can help Exoprimal secure victory, so demonstrate superior wargame performance and take a quick minute to vote for us. Thank you!

Stand by for Combat Mission

That wraps up the latest Hammerheads HQ post!

It won’t be long until Season 2 arrives on October 18th with a host of new content for you to enjoy.

In the meantime, follow Exoprimal on Twitter/X and like us on Facebook for the latest Exoprimal news.

Thanks, Exofighters, and see you in the wargames!

– Exoprimal Community Team

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Show off your Capcom Snapshots! http://www.capcom-unity.com/2023/10/06/show-off-your-capcom-snapshots/ Fri, 06 Oct 2023 18:00:00 +0000 http://www.capcom-unity.com/?p=40944

Fancy yourself a digital shutterbug? Love Capcom games? Here’s your chance to show us what you’ve got!

Our fans share some of the best content from our games, and we absolutely love seeing the images you capture. We have an extensive library of games over our 40-year history, and it’s your support that inspires us to continue making the games you love.

It’s because of this that we have decided to launch Capcom Snapshots, a new weekly feature that highlights some of that content shared by our fans from around the world.

Here’s how it works:

  • Every Friday, we’ll announce the Capcom Snapshots theme of the week on our blog and social channels (Twitter/X, Instagram, Facebook).
  • Once the theme is revealed, share your themed images on your social media using the hashtag #CapcomSnapshots.
  • Every Friday, we’ll feature our favorites of the week on our blog and social media channels with credit to the one who shared it, and we’ll also announce the next theme.

Themes can be broad like a game title or a mood, or they can be more specific like a character or location. Whatever you feel fits the theme best is what we want to see. If the game features a photo mode, we highly encourage using it, but that doesn’t mean you have to only use games that have the feature.

We also ask that to remain eligible to be featured, you must follow the guidelines below:

1. Images must be from a Capcom game.
2. No explicit content.
3. Images cannot be altered or feature modified content.
4. Images must not contain any personal information.
By using the #CapcomSnapshots tag, you grant us permission to share your content and social media handle on our website and social media channels.

With that being said, let’s kick things off with our first Capcom Snapshots theme: Blue!

Please share by 11:59 AM Pacific on Wednesday, October 11 using the hashtag #CapcomSnapshots. We look forward to seeing the photos you come up with!

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A.K.I. has slithered in to Street Fighter 6! http://www.capcom-unity.com/2023/09/28/a-k-i-has-slithered-in-to-street-fighter-6/ Thu, 28 Sep 2023 18:32:33 +0000 http://www.capcom-unity.com/?p=40934

A.K.I., the maniacal mistress of poison, has slithered her way into Street Fighter 6.

Feeding off orders from her master, A.K.I. injects poison into enemies that dare stand within striking distance – all with a smile. You can’t fix her, but she will fix you.

A new character to the Street Fighter series, A.K.I. snakes through life only to please her outstanding, perfect, and phenomenal master F.A.N.G (He’s so charming!) from Street Fighter V. Under orders to dig into the remnants of Shadaloo, she finds herself infatuated with the powers that be.

In World Tour, help A.K.I. find her herbal medicine in Tian Hong Yuan, a new area where you can increase your bond with her and learn her deadly moves. Put those moves to use in the Battle Hub in the ever popular and always wacky Avatar Battles. How can the addition of poison improve your custom combos?

Game Director Takayuki Nakayama spoke on the team’s inspiration on designing a visually striking character like A.K.I.

“The character design we landed on was a pale-skinned disciple with her fighting style being a combination of the Poison Hand and the Fanged Snake Style martial arts. Therefore, we decided to proceed with A.K.I. being a white snake that carries poison.

Her snakeskin Chinese dress has a beautiful sheen like a black mamba with material that looks ominous when it shines and animates. The serpentine pattern you see from her chest to her stomach was meant to resemble the belly of a snake.

Her distinctive hairstyle was an idea that came from outside of the design team, which incorporates the symbol of an assassin: “kasa” (umbrella in Japanese) through her hair. Based on this concept, we tweaked the way her eyes hide behind her hair and the overall silhouette. We took extra care in making the silhouette of the collar and the way her eyes are hidden to look alluring when viewed from the side.”

A.K.I. has learned from her master (He’s so illustrious!) about the best uses for poison, but her nails offer a twisted reminder that she is a different creature altogether. Excelling at long-range combat and with the ability to poison enemies through her cauldron of tricks, A.K.I. controls the stage waiting for her prey to blink.

Like F.A.N.G (He’s so brilliant!), once A.K.I. poisons an enemy, their vitality will slowly deplete as long as the effect remains. If A.K.I. gets hit, the poison will dissipate. From a distance, she can use Serpent Lash, where she sends her nails flying forward like a chain, poisoning enemies she hits. The OD version of Serpent Lash will hook on to enemies, allowing A.K.I. to hop forward to close the distance. When she strikes an opponent who is already poisoned with moves like Serpent Lash, a Toxic Blossom will trigger where the resulting explosion can open enemies up to follow-up attacks.

Her fireball, Nightshade Pulse, sends a bubble forward that also poisons enemies on hit. She can strike the bubble with Nightshade Chaser to pop it in advance, increasing the area of effect. A.K.I. can also use Orchid Spring to place a puddle of poison in front of her, which will affect opponents who step in it.

Snakes always lurk where their prey can’t see them. A.K.I. can use Cruel Fate to flip backwards toward enemies, sending her nails to strike from above. Like a contortionist, she can instantly coil to the ground and under enemies with Snake Step.

A.K.I. takes this even further with Sinister Slide, where she can slither from full screen to avoid threats while stalking forward. From Sinister Slide, she can perform three actions: Venomous Fang sees her leaping forward to poison enemies, Heel Strike can start combos on a successful hit, and Entrapment is a command throw where she wraps her body around enemies to constrict them.

A.K.I.’s Level 1 Super Deadly Implication launches enemies in the air with a kick and traps them in a gigantic poisonous bubble, leaving them across the stage. Her Level 2 Super Tainted Talons extends multiple talons forward and leaves a large pool of poison in its wake that lasts for a significant amount of time.

During A.K.I.’s Level 3 Super, Claws of Ya Zi, she pierces various pressure points on the enemy’s body and injects a poison that detonates from within. Getting tied up in these chains will see you screaming in agony.

A.K.I. will be unlocked for owners of the Year 1 Character Pass, Deluxe Edition, or Ultimate Edition on September 27.

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¡Ya salió “Caminos Separados”, el DLC de Resident Evil 4! http://www.capcom-unity.com/2023/09/21/ya-salio-caminos-separados-el-dlc-de-resident-evil-4/ Thu, 21 Sep 2023 21:22:36 +0000 http://www.capcom-unity.com/?p=40922

Además, ya está disponible una actualización gratuita para Los Mercenarios.

En algún paraje rural de Europa, un pueblo está bajo el control de Los Iluminados, un grupo que pronto se cruzará con Leon S. Kennedy cuando éste llegue en busca de la hija desaparecida del presidente. Sin embargo, antes de que llegara Leon, Ada Wong ya se había infiltrado en la aldea en busca de algo mucho más valioso para su propia misión: un enigmático material sólo conocido como “el Ámbar”.

Bajo las órdenes de Albert Wesker, Ada debe infiltrarse entre Los Iluminados y escapar con la misteriosa sustancia. Pero, ¿qué hará cuando aparezca una cara demasiado familiar del incidente de Raccoon City con una misión distinta a la suya?

“Caminos Separados”, que ofrece una perspectiva diferente de la campaña principal de Resident Evil 4, explora el punto de vista que Ada tuvo de esta espeluznante trama, así como sus intersecciones con “el novato” de Raccoon City, mostrando el panorama completo de lo que ocurrió entre bastidores mientras Leon y Ashley huían desesperadamente de Los Iluminados.

El intenso ritmo y el combate de Resident Evil 4 vuelven con un añadido: la pistola con gancho de Ada. Además de usar esta excepcional herramienta para explorar el terreno y llegar a zonas lejanas, Ada puede engancharse para acercar a enemigos distantes o lanzarse directamente para derribarlos a gran velocidad. Por supuesto, la mecánica de armas y cuchillos de la campaña principal también está presente, dándote todas las herramientas que una espía necesita para llevar a cabo su trabajo de campo.

Además, ya está disponible una actualización gratuita para el modo Los Mercenarios para todos los que ya tengan Resident Evil 4. Dicha actualización incluye a Ada Wong y Albert Wesker como personajes jugables, lo que añade aún más variedad a este trepidante modo arcade.

Por último, prepárate para meterte de lleno en el mundo del survival horror cuando Resident Evil 4 VR Mode llegue a PlayStation VR 2 como DLC gratuito en el primer trimestre de 2024, imprimiendo controles intuitivos e intensos combates a una experiencia de RV realmente inmersiva.

¡El contenido descargable “Caminos Separados” ya está disponible para PlayStation 5, PlayStation 4, Xbox Series X|S y PC a través de Steam!

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O DLC “Caminhos Distintos” de Resident Evil 4 foi lançado! http://www.capcom-unity.com/2023/09/21/dlc-caminhos-distintos-resident-evil-4/ Thu, 21 Sep 2023 21:18:20 +0000 http://www.capcom-unity.com/?p=40913

Além disso, uma atualização gratuita para Os Mercenários já está disponível.

Em algum lugar da Europa rural, um vilarejo está sob controle de Los Iluminados, um grupo que logo cruzará o caminho de Leon S. Kennedy quando ele surgir em busca da filha desaparecida do presidente. Antes da chegada de Leon, porém, Ada Wong já se infiltrou no vilarejo em busca de algo muito mais valioso para sua própria missão: um material enigmático conhecido apenas como “o Âmbar”.

Sob as ordens de Albert Wesker, Ada deve se infiltrar entre Los Iluminados e escapar em posse da substância misteriosa. Mas o que ela fará quando um rosto muito familiar do incidente de Raccoon City aparecer com uma missão diferente da sua?

Oferecendo uma perspectiva diferente da campanha principal de Resident Evil 4, “Caminhos Distintos” explora o ponto de vista de Ada sobre a trama terrível e suas interseções com “o novato” de Raccoon City, mostrando o quadro completo do que aconteceu nos bastidores enquanto Leon e Ashley fugiam desesperadamente do grupo Los Iluminados.

O ritmo e combates intensos de Resident Evil 4 estão de volta e contam com uma novidade: a arma de gancho de Ada. Além de usar essa ferramenta exclusiva para explorar o terreno e alcançar áreas instransponíveis, Ada pode se agarrar a ela para aproximar-se dos inimigos distantes ou lançar-se diretamente para derrubá-los em um ataque corpo a corpo em alta velocidade. É claro que as mecânicas de tiro e de faca da campanha principal também estão presentes, oferecendo todas as ferramentas de que um espião precisa para realizar seu trabalho de campo.

Além disso, uma atualização gratuita para o modo Os Mercenários já está disponível para todos que já possuem o Resident Evil 4. A atualização inclui Ada Wong e Albert Wesker como personagens jogáveis, adicionando ainda mais variedade a esse modo arcade de ritmo acelerado.

Por fim, prepare-se para mergulhar fundo no mundo do survival horror quando o Resident Evil 4 VR Mode chegar ao PlayStation VR 2 como DLC gratuito no primeiro trimestre de 2024, trazendo controles intuitivos e combates intensos para uma experiência VR verdadeiramente imersiva.

O conteúdo para download “Caminhos Distintos” já está disponível para PlayStation 5, PlayStation 4, Xbox X Series X|S e PC via Steam!

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Resident Evil 4’s Separate Ways DLC is out now! http://www.capcom-unity.com/2023/09/21/resident-evil-4s-separate-ways-dlc-is-out-now/ Thu, 21 Sep 2023 15:01:01 +0000 http://www.capcom-unity.com/?p=40903

Plus, a free update for The Mercenaries mode is available now.

Somewhere in a rural village in Europe, a village is under the control of Los Iluminados, a group that will soon cross paths with Leon S. Kennedy when he arrives in search of the president’s missing daughter. Before Leon arrives, however, Ada Wong has already infiltrated the village in search of something far more precious to her own mission: an enigmatic material only known as “the Amber”.

Under the orders of Albert Wesker, Ada must infiltrate Los Iluminados and escape with the mysterious substance. What will she do, though, when an all-too-familiar face from the Raccoon City incident shows up with a mission separate from her own?

Providing a different perspective on the main campaign of Resident Evil 4, Separate Ways explores Ada’s side of events and the intersections that bring both stories together, painting the full picture of what happened behind the scenes while Leon and Ashley mounted a desperate escape from Los Iluminados.

The intense pacing and combat of Resident Evil 4 return, with a new addition: Ada’s unique Grappling Gun. Alongside using this exceptional tool to maneuver around terrain and reach distant areas, Ada can also grapple to close in on distant enemies or launch directly into high-velocity melee takedowns. Of course, the gunplay and knife mechanics of the main campaign are also present, giving you all the tools a spy needs to conduct her fieldwork.

In addition, a free update to The Mercenaries mode is also available now for all owners of Resident Evil 4! This update brings Ada Wong and Albert Wesker into the mix as playable characters, adding even more variety to the fast-paced, arcade-style mode.

Finally, prepare to plunge yourself in the world of survival horror when Resident Evil 4 VR Mode comes to PlayStation VR 2 as free DLC this winter, bringing intuitive controls and intense combat to a truly immersive VR experience.

The Separate Ways DLC is available for purchase now on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam!

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Hammerheads HQ #6 – Five More Alpha Variant Previews! http://www.capcom-unity.com/2023/08/10/hammerheads-hq-6-five-more-alpha-variant-previews/ Thu, 10 Aug 2023 16:00:00 +0000 http://www.capcom-unity.com/?p=40888

Hey Exofighters,
Welcome to Hammerheads HQ #6! Following on from last week’s blog post that revealed 34 new Modules and detailed 4 Alpha Variant exosuits — as well as how you’ll unlock them in Title Update 1 — we’re back a little earlier than usual with previews on the remaining 5 Alpha suits!

That’s a lot of suits to talk about, so let’s charge in to today’s post like a Pachycephalosaurus that’s just spotted you standing right by a ledge. Over to you, Director Hiraoka!

Director Combat Data – Alpha Variant Intel: Part 2

Murasame Alpha: Frost Glaive

Hello again, everyone!

Murasame may be a tank, but it’s also a more proactive fighter than its fellow tanks Roadblock and Krieger, largely thanks to the Kiri-Ichimoji attack which slashes all the enemies around it.

For its Alpha variant, Murasame’s weapon has changed to Itadorimaru, which trades off lower damage output for the ability to freeze enemies in place. This makes it easier for the rest of your team to focus their attacks. This means that it’s more optimal than ever to stay close to your team, since there’s no point freezing enemies somewhere your teammates can’t get to them.

Since the slippery ice effect of the counter-attack travels forward and away from Murasame, you also have the added strategic consideration of which direction to aim for.

Barrage Alpha: Rocket Hot

By default, Barrage uses a grenade launcher called the Skipbomber which fires projectiles in a parabola. It’s a little tricky to aim, but you don’t need to hit enemies exactly since the explosions spread out on impact. The grenades set enemies on fire, as well, so using Skipbomber and Triple Threat to keep dinosaurs ablaze as much as possible is the basic strategy for Barrage.

The Alpha variant of Barrage uses Bounce Blaster, a rocket launcher. This differs from the grenade launcher in that rockets travel in a straight line towards their target, so you can aim more easily and directly. However, there’s a trade-off. Rockets detonate directly on impact, so you will actually have to try to hit the enemy rather than aiming in its general direction as you would with the Skipbomber.

You can also charge up rockets, which not only increases their damage output, but adds a knockback effect during PvP against enemy Exofighters. Taking the right chances to let loose a charged shot is vital.

Also, the fire effect of the grenades is not present by default on the rockets, so if you want to set those dinos ablaze, you’ll need to restore this effect using modules or simply through good old-fashioned teamwork.

Nimbus Alpha: Double Barrel

Playing as Nimbus involves switching between Attack and Support modes. Its default skill, Mars & Apollo, uses twin long-range pistols which necessitate positioning oneself to offer effective team support from a safe distance. Even while at a distance, Holo Warp allows the player to rush to the aid of a downed teammate to revive them.

In its Alpha variant, Nimbus is equipped with dual shotguns called Bellona and Hygieia. As you might imagine, shotguns require much closer-range combat to maximize their effectiveness, which changes up the play style of Nimbus quite a lot and requires the player to stay physically closer to their team. This has its risks and rewards as increased proximity may get you into danger, but you have higher-powered firearms to get you out of those close encounters. Definitely give it a try!

Deadeye Alpha: Burst Fire

Deadeye’s default variant is a versatile suit that uses an assault rifle, the Ravager, to offer a pick-up-and-play combat experience for any player. It’s mainly focused on mid- to long-range attacks which require skillful positioning, but even at close range, the Ravager and Thrust Attack are effective tools in any situation. To put it bluntly, this suit is a “Jack of all trades” in the best possible way.

By contrast, the Alpha variant of Deadeye uses a different weapon called the Aggressor, which switches between a short-range spread attack and a down-the-sights five-shot burst useful at mid- to long-range. You’ll have to make snap decisions about which mode to use depending on your distance from the enemy, but if you pick the right mode for the right rage, you’ll be rewarded with firepower that exceeds the default Deadeye suit. Specialization has its rewards!

One thing to note about the Aggressor is that its burst-fire mode feels quite different from the default Ravager, and requires more precise aiming. Hitting your target feels really great with this weapon!

Vigilant Alpha: Marksman

Vigilant is by default a pure sniper, using charged Railgun shots to deliver hits with pinpoint precision. Since all of its active skills are on the slower side, positioning and accuracy are key to its effective use.

This charging ability is gone when using the Alpha variant of Vigilant, replaced with a rapid-fire capability on its Preyfinder weapon. You’ll still want to aim precisely at enemy weak points, but with faster shots you can afford to be a little more trigger-happy and adjust your aim as you attack.

Preyfinder is a semi-automatic rifle, and one in every five shots is extra-powerful, so you’ll want to make sure that one is going to hit its mark when you pull the trigger. It’s easier to fire off the hip than the default, so you’ll find Vigilant Alpha handy in close-quarters combat as well.

Intel Summary

Exofighters, this concludes Director Hiraoka’s previews of all 10 new Alpha Variant exosuits coming to Exoprimal in Title Update 1 on August 16th, bringing the total selection of available suits to 20!

If you missed out on our previous posts, you can learn more about the other Alpha Variant suits in Hammerheads HQ #4 and Hammerheads HQ #5!

As a reminder, in order to access the Alpha Variants, you’ll need to get the base version of the exosuits you want to unlock to level 20!

We look forward to seeing your thrilling combat data from both Dino Survival and Savage Gauntlet with these new additions.

Stand by for combat mission

That wraps up the latest Hammerheads HQ post!
August 16th and Title Update 1 is rapidly approaching, so it won’t be long until you’re collecting high-quality combat data in your shiny new exosuits.

We’ll be back again in the near future with our next community blog post!

In the meantime, follow Exoprimal on Twitter, Facebook, Instagram, and the Capcom TikTok for the latest Exoprimal info!

Thanks, Exofighters, see you in the wargames!

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Hammerheads HQ #5 – More Alpha Variant Suit Previews, Unlock Info and New Modules! http://www.capcom-unity.com/2023/08/04/hammerheads-hq-5-more-alpha-variant-suit-previews-unlock-info-and-new-modules/ Fri, 04 Aug 2023 16:47:40 +0000 http://www.capcom-unity.com/?p=40873

Hey Exofighters, welcome to Hammerheads HQ #5!

For those of you that have completed Exoprimal’s story, we hope you enjoyed your time with last weekend’s Savage Gauntlet Trail 1! That was a lot of T. rexes for Downtown!

In today’s post, we’re taking a look forward as we prepare for Title Update 1’s arrival on August 16th, bringing Alpha variant suits as well as new modules with it. We’ve got fresh details on how you’ll unlock Alpha Variant exosuits, as well as detailed new info straight from Exoprimal’s Director Hiraoka on the new modules as well as four of the Alpha variant suits!

New Modules and more Alpha Variant Suits

Title Update 1’s new variant suits change the combat range and strategy of each of the default suits by giving them different weapons, so we took a moment to speak with Exoprimal’s Director Hiraoka to get the finest of combat data on these upcoming additions.

But, before we talk about the suits themselves, let’s confirm how you’ll unlock them!

Unlocking Alpha Variant Exosuits

Once Title Update 1 is live, all 10 of the Alpha variant exosuits will be available to unlock and use in the wargames. To unlock and use the Alpha version of a given suit, you’ll need to get the base version of that exosuit to suit level 20. If you already have your favorite exosuits at level 20 or higher, you’ll be able to immediately access the Alpha versions for use in the wargames.

Now you know how to unlock the new exosuits, let’s see what exciting new info Director Hiraoka has to share on the new modules and a selection of the Alpha variant suits!

Director Combat Data – Additional Modules

Hey everyone!

Title Update 1 will see the addition of new modules. This includes the base modules that any suit can equip, suit-specific modules for the Alpha variant suits, and action modules that either the default or Alpha variant suits can use.

These modules can be unlocked by raising your level. For base modules, this means your player level, while for the suit and action modules, you need to level up the relevant Alpha variant suit.

Let’s take a look at one of each type module.

The Renewal base module increases the HP that friendly suits will have after you recall them during battle when they are downed. Equipping this module on a tougher Tank suit or, say, Nimbus, which can use its Holo Warp to quickly reach downed allies, is sure to help your team shore up its front line defenses.

Next is the D – Linear Thrust action module for Deadeye. Equipping this lets you repulse enemy Exofighters and small dinosaurs when using the charged Thrust Attack. It’s almost as if Deadeye is able to use Zephyr’s Linear Strike! This module can be equipped by both the standard and Alpha variant of Deadeye.

A total of 34 new module are being added in this update, so I hope you look forward to trying them out on both kinds of suit and coming up with new loadouts and strategies!

Director Combat Data – Alpha Variant Intel

Zephyr Alpha: Energy Chakram

The default Zephyr is specialized for melee attacks, and you need to get close to enemies in order to hit them with its Tonfa Blitz attack. Since the suit has low HP,  you need to make good use of Turbine Step to avoid taking damage. Another key factor in using this suit effectively is keeping an eye on the cooldowns of Linear Strike and Sky High, and using those moves at just the right moments when you need a burst of attack power.

In contrast to the close range style of the standard suit, Zephyr’s Alpha variant is more mid-range and uses the chakram on its arms to shoot energy halos. These have a critical distance at which they can do the most damage, so unlike the default suit, you’ll want to manage your distance from the enemy and not be too close-up.

Since Linear Strike or Sky High won’t connect at a distance from your foes, Turbine Step changes from a dodge move to a gap-closer that lets you take advantage of opportunities to get up close, use melee moves, and then get back to your critical striking distance.

Roadblock Alpha: Fortress Shield

Roadblock in its default form is the epitome of the Tank role, drawing in enemies with its taunt and taking their attacks for the team. Using its shield to hold back hordes of Raptors or a Triceratops is one of those quintessential Exoprimal moments that makes this such a reliable exosuit.

While the default Roadblock is designed to become the frontline, the Alpha Variant lets you place a shield called a Sentinel Wall to create that line. This means you can draw enemies in towards your shield while you yourself move to another position, and your strategy is centered on where to place the shield rather than where you should be.

Retrieving the shield causes it to explode and damage nearby enemies, so choosing the right moment to do so is a fun and useful technique!

Krieger Alpha: Charge Shotgun

Krieger’s default K-40 Repulsor Minigun is effective at suppressing enemies using its wide-range firepower, and its active skills Dome Shield and Stunlock Missile work well in combination to stop an enemy onslaught in its tracks.

For the Alpha Variant, we’ve replaced its weapon with the A-40 Pulverizer, a massive shotgun. Each shot is more powerful than those of the minigun, but the ability to charge shots is the most unique aspect of this weapon.

Uncharged shots have a wider spread, allowing you to damage multiple enemies in front of you, while charged shots compress the shot into a pinpoint attack on a specific spot which not only causes damage but can even knock smaller enemies back. This makes Krieger’s Alpha variant great at tackling specific enemies that need to be taken care of.

Witchdoctor Alpha: Duality Beam

Witchdoctor’s default Neuro Rod generates electricity that has a paralyzing effect across a wide area, so it doesn’t require especially precise aiming to be effective. This lets players focus more on their positioning relative to their teammates and the timing at which to use this move.

This contrasts with the Alpha Variant of Witchdoctor, which uses a Quantum Rod. It’s a bit more like Skywave’s Aether Lance in that it both damages enemies and heals allies. Its range is also changed to be a direct beam, so players will need to be more precise about who they are aiming their attack or heal at. That said, even its normal attacks have a healing effect on allies, so if you position yourself well, you’ll be able to put out more heals than with the default suit.

In addition, the longer you keep attacking an enemy, the strong the effect becomes, so moving around to keep your beam focused on one enemy will become a crucial technique on the battlefield.

Intel Summary

That was quite an intel drop from Director Hiraoka! So, to summarize:

  • 34 new modules, some that work with both base and Alpha suits, with others are designed specifically for Alpha variants.
  • Alpha variant suits have new weapons to carve out dynamic new strategies.
  • Unlock a suit’s Alpha Variants by getting the base version of the suit to level 20.
  • Total playable exosuits are being doubled from 10 to 20 on August 16th!

The wargames are evolving. We look forward to seeing how you incorporate these new exosuits in your battles against the dinosaurs and rival exofighters.

Stand by for Dimensional Integration

That wraps up the latest Hammerheads HQ post!

We hope you all enjoyed this deeper dive into the new content coming to the game as part of Title Update 1!  

We’ll be back again soon for our next community post, as Director Hiraoka details the remaining Alpha Exosuits ahead of their arrival!

In the meantime, follow Exoprimal on Instagram, Facebook, and Twitter for the latest Exoprimal news.

On behalf of the Exoprimal community team, thanks, Exofighters, and we’ll see you in the wargames!

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Hammerheads HQ #4 – Launch, Savage Gauntlet & Alpha Variant Suit Preview! http://www.capcom-unity.com/2023/07/21/hammerheads-hq-4-launch-savage-gauntlet-alpha-variant-suit-preview/ Fri, 21 Jul 2023 21:43:47 +0000 http://www.capcom-unity.com/?p=40863

Exoprimal is live and the dinosaurs have arrived! We trust you’ve been collecting the finest quality combat data for Leviathan, whilst avoiding being turned into a crunch dino snack! From everyone on the team, we’d like to say a big thank you for your amazing support, passion and feedback since launch!

In today’s post we’re going to be chatting launch, taking a look at the upcoming Savage Gauntlet PvE exclusive mode and even getting a first deep dive into one of the new Alpha Variant Exosuits coming as part of free Title Update 1 in August!

Exoprimal Launch – Carnage Module Online

To echo what we said in the post’s opening, thank you to everyone who has already joined us in the wargames! We hope you’re having a ton of fun as you clash with dinosaurs and Exosuits alike.

For those of you who have suited up for the first time and dived into your first couple of matches, the wargames will evolve as you play through Exoprimal and discover more of its story. Completing your introductory wargames and initial progress of the Analysis Map will add additional dinosaurs, increased swarm density, new locations, more Final Missions, and even greater threats.

After all, Leviathan can’t have its favourite test subjects getting devoured immediately! But fear not, once you’ve got your first few wargames completed and the Analysis Map updated; Leviathan, *REDACTED* and the dinosaurs won’t hold back as the swarms turn your mini-map red and your screen a writhing mass of teeth and claws.

But this is just the start of your time with the Hammerheads and Leviathan’s wargames! Let’s take a look at what’s on the horizon:

That’s right, new Exosuit variants, maps, Final Missions, Capcom Collabs and more are on the way!

Let’s delve into a bit of what’s coming now.

Savage Gauntlet – Endgame PvE Challenges

Get ready for Savage Gauntlet, a dynamic new mode coming to Exoprimal on July 28!

A separate mode from Dino Survival, Savage Gauntlet is a pure PvE mode designed to put veteran 5-person Exofighter teams to the test in special rotating weekly missions.

It’s just you, your team of 5 and the dinosaurs. No rival Exofighters, no dominator. What will determine your success is mastery of your exosuits and your teamwork as you take on endgame content specifically designed with encounters and challenges on the upper end of the difficulty spectrum.

You can play this mode purely for fun and to test your team in high intensity PvE dino chaos, but this mode also comes with leaderboards! So, if you’re feeling competitive you can show exofighters from dimensions far and wide just how strong and robust your combat data generating skills are!

As mentioned, these missions will rotate each week, bringing with it new dino encounters for you to overcome and a fresh leaderboard to climb!

Savage Gauntlet is an endgame experience with difficulty that reflects that and as such, will be unlocked for exofighters who have completed the game’s story.

A Message from the Director – Skywave Alpha Variant Intel!

On August 16, free Title Update 1 comes to Exoprimal and with it 10 new Alpha Variant exosuits, one for each current suit – no one’s missing out!

Each Alpha Variant exosuit has new playstyles, weapons, abilities and looks! We’ve spoken to the game’s director, Takuro Hiraoka, and got a deeper look into one of the suits, Skywave.

The concept of the variant suits is giving them different weapons to bring new range and strategy to each one compared to the base suits,” he explained before going into more detail using Skywave as an example.

By default, Skywave has abilities that allow it to attack or interfere with enemies while healing allies, including its default weapon the Aether Lance, and the active skill Optics Jammer. So the main strategy when using this Exosuit is deciding whether to be attacking or healing at any given time.

However, the Alpha variant’s main weapon is the Tempest Lance, which allows you to choose between two different moves depending on whether or not you’ve charged the attack up: an offensive attack or a charged bolt which hampers enemy movement. This means players will have to switch between using their main weapon on enemies and their active skill when they want to heal their allies. So, all in all, you have to get into quite a different strategic mindset with the Alpha, which I think should be a lot of fun.

Skywave is categorised as a Support suit, but the Alpha variant has less of a focus on healing, so I expect to see this lead to some changes in team composition as well as players rethinking their rig loadout to perhaps add in more support functions.

Stand by for combat mission

That wraps up the latest Hammerheads HQ post!

We hope you’re all having a brilliant time with the wargames and thank you again for joining us in the battles against the dino threat!  

We’ll be back again in the near future for our next community post, but in the meantime, follow Exoprimal on Twitter and like us on Facebook for the latest Exoprimal news.

If you’re keen to see a little more of the Alpha Variant suits, you can get a little look at them in action here:

Thanks, Exofighters, see you in the wargames!

  • Exoprimal Community Team
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¡La batalla de los tiempos comienza hoy en Exoprimal! http://www.capcom-unity.com/2023/07/14/exoprimal-la-2/ Fri, 14 Jul 2023 16:21:53 +0000 http://www.capcom-unity.com/?p=40830 This image has an empty alt attribute; its file name is Exoprimal_Key_Art-1024x576.jpg

Bienvenidos a los juegos de guerra.
¡Equipos de cinco jugadores se enfrentan a abrumadoras hordas de dinosaurios, terroríficos Neosaurios e incluso escuadrones contrarios en la batalla de los tiempos!

¡Bienvenido a la Isla Bikitoa!

Personas… Tecnología… Bajo amenaza… de dinosaurios. En un mundo del futuro cercano, la humanidad se encuentra al borde del abismo por culpa de un extraño fenómeno: enjambres de dinosaurios que salen de vórtices que parecen surgir en cualquier momento y lugar. Gracias a los esfuerzos de la Corporación Aibius, a su inteligencia artificial de última generación, Leviatán, y a su variedad de armaduras motorizadas llamadas Exotrajes, los pilotos expertos, conocidos como Exopeleadores, están bien equipados para lanzarse al peligro y exterminar a estas amenazadoras hordas de criaturas prehistóricas.

Mientras tanto, una unidad de patrullaje de Exopeleadores conocida como “Los Cabeza de Martillo” (Hammerheads) lleva semanas rondando la misteriosa isla de Bikitoa, sin saber que su rondín, aparentemente sin incidentes, está a punto de ponerlos en un curso de choque con la verdad sobre dicha isla, Leviatán, la Corporación Aibius y, posiblemente, incluso la causa de los brotes de dinosaurios… eso si Ace, su Exopeleador estrella, puede sobrevivir lo suficiente, claro.

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Carrera por la supervivencia

En el modo principal del juego, Marea Jurásica, te verás inmerso en una serie de juegos de guerra de vida o muerte dirigidos por la inteligencia artificial de última generación Leviatán, que pondrá a prueba a los escuadrones con misiones en constante evolución en una carrera contra el equipo contrario.

A medida que juegues, también desbloquearás fragmentos de datos que te ayudarán a desentrañar los misterios del mundo de Exoprimal y a que los Hammerheads alcancen su objetivo final de escapar de la isla Bikitoa. En esencia, Exoprimal consiste en trabajar en equipo con tu escuadrón de cinco personas para adaptarse a condiciones cambiantes. Tanto tu Exotraje como tu Rig (accesorio que te otorga habilidades adicionales) pueden cambiarse en cualquier momento de la partida para adaptarte y superar los retos que se te presenten. Tendrás que reaccionar a las numerosas amenazas que te esperan, entre las que se incluyen superenjambres formados por miles de raptores, terroríficas criaturas llamadas Neosaurios que han mutado en su viaje a través del tiempo, ¡o incluso escuadrones de Exopeleadores rivales!

Con esto en cuenta, el juego incluirá en su lanzamiento una característica que se añadió gracias a los comentarios de los jugadores: la selección de misión final te ofrece tres modos para el matchmaking en Marea Jurásica que pueden influir en cómo termina una partida: PvP, PvE y Aleatorio. Cuando se selecciona PvP, los escuadrones rivales pueden competir directamente entre sí para ver qué equipo sobrevive y qué equipo es marcado para… sufrir un ocaso mortal.

Por otro lado, cuando se seleccione PvE es probable que veas combates en los que el ganador se decide en función de qué escuadrón completa sus objetivos más rápido. Los Exopeleadores que estén listos para incrementar la emoción de las batallas pueden seleccionar Aleatorio, que también les dará puntos extra de experiencia. Puedes cambiar esta configuración en cualquier momento antes de iniciar el emparejamiento para una partida de Marea Jurásica, y no afectará a tu progreso en la historia, así que elige la que más te guste.

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Destroza tus récords

El 28 de julio también añadiremos un nuevo modo de juego llamado Guantelete Salvaje. Este desafiante modo PvE pone a prueba a los escuadrones con misiones finales que rotan semanalmente. Guantelete Salvaje está diseñado pensando en jugadores experimentados, por lo que tendrás que haber completado la historia del juego antes de poder desbloquearlo. Para entonces, ya deberías saber cómo funcionan los Exotrajes y el sistema de Rigs que te permite personalizar el rendimiento de cada Exotraje. Los Rigs son potentes mejoras que pueden incorporarse para proporcionar habilidades pasivas o, en algunos casos, cambiar el funcionamiento de las habilidades de un traje. Algunos Rigs son universales, por lo que también puedes usarlos en varios Exotrajes.

Cada misión de Guantelete Salvaje puede jugarse varias veces, así que es una gran oportunidad para reunir a un escuadrón de confianza, llevar tus Exotrajes favoritos al siguiente nivel con Rigs, y alcanzar los objetivos en menor tiempo posible. Inclusive, los Exopeleadores más destacados pueden ser recompensados por sus esfuerzos.

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¡Estampida de nuevo dino-contenido en camino!

Tras su lanzamiento, cada nueva temporada de Exoprimal vendrá acompañada de una actualización gratuita con un nuevo Pase de Supervivencia y contenidos adicionales, como variantes de Exotrajes, Rigs para personalizarlos, mapas, enemigos, misiones finales, ¡e incluso contenido de colaboración con otras franquicias de Capcom!

El contenido nuevo comienza con la Temporada 1 el 14 de julio y, como ya hemos mencionado, el 28 de julio se añadirá un nuevo modo de juego llamado Guantelete Salvaje.

El 17 de agosto, Exoprimal recibirá su primera gran actualización gratuita, la cual incluye 10 Exotrajes variantes Alfa que cambian el rumbo de la batalla, con diseños y armas alternativas en comparación con sus modelos básicos. ¿Lo mejor? Todos estarán disponibles a la vez, añadiendo una nueva dimensión al juego.

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La segunda temporada arranca a mediados de octubre y trae consigo la siguiente actualización de título. Peleadores del mundo y viajeros del tiempo chocarán gracias a la colaboración con Street Fighter 6, y también habrá un nuevo mapa, una nueva misión final y más equipo (armas y habilidades que puedes cambiar cuando tú quieras durante un combate), así como módulos que permitirán personalizar aún más tus Exotrajes.

En enero de 2024, la Temporada 3 incluirá una monstruosa cantidad de contenido nuevo. Se añadirán variantes beta para los Exotrajes y llegará un impresionante y brutal enemigo, el Neo Triceratops, además de una colaboración con la serie Monster Hunter. Tendremos más información al respecto en una próxima actualización.

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Exoprimal ya está disponible en Xbox Series X|S, Xbox One, Windows, PlayStation 5, PlayStation 4 y Steam. También ya puedes jugarlo hoy mismo si tienes Xbox Game Pass para consola, PC y la nube. ¡Es hora de ponerse el traje, adaptarse y sobrevivir! Nos vemos en los juegos de guerra: ¡será masivamente divertido!

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Exoprimal já está disponível! Batalhas Épicas de Exotrajes vs Dinossauros! http://www.capcom-unity.com/2023/07/14/exoprimal-br-2/ Fri, 14 Jul 2023 15:30:00 +0000 http://www.capcom-unity.com/?p=40843 This image has an empty alt attribute; its file name is Exoprimal_Key_Art-1024x576.jpg

Bem-vindo aos Jogos de Guerra
Equipes de cinco jogadores enfrentam hordas avassaladoras de dinossauros, Neossauros aterrorizantes e até esquadrões adversários em uma batalha histórica!

Bem-vindo à Ilha Bikitoa
Pessoas. Tecnologia. Sob ameaça. Dos dinossauros. A humanidade foi levada à beira do abismo por um fenômeno estranho: enxames de dinossauros saindo de vórtices que aparecem a qualquer hora e em qualquer lugar. Graças aos esforços da Corporação Aibius, sua inteligência artificial de última geração, Leviatã, e os Exotrajes que eles desenvolveram, pilotos qualificados conhecidos como Exocombatentes estão bem equipados para encarar o perigo e exterminar as hordas ameaçadoras de dinossauros.

Enquanto isso, uma unidade de elite Exocombatente conhecida como “Hammerheads” tem circulado a misteriosa Ilha Bikitoa por semanas, sem saber que sua monótona patrulha diária estaria prestes a colocá-los de frente com a verdade sobre a ilha, Leviatã, a Corporação Aibius, e possivelmente até a causa dos surtos de dinossauros… Isso se Ace, a estrela Exocombatente do grupo encarnada pelo jogador, puder sobreviver por tempo suficiente…

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Uma Corrida pela Sobrevivência

No modo principal do jogo, Sobrevivência Jurássica, o jogador é lançado em uma série de jogos de guerra executados pela inteligência artificial Leviatã, que coloca esquadrões à prova com missões em constante evolução.

Conforme joga, você desbloqueia fragmentos de dados que ajudarão a desvendar os mistérios do mundo de Exoprimal e os Hammerheads a atingir seu objetivo final de escapar da Ilha Bikitoa. Tanto seu Exotraje quanto seu Implemento – um acessório que concede uma habilidade extra – podem ser trocados a qualquer momento durante uma partida. Você precisará ser flexível para enfrentar as muitas ameaças à frente, que incluem hordas de raptores, criaturas mutantes conhecidas como Neossauros e até esquadrões adversários de Exocombatentes!

Pensando nisso, o jogo inclui um recurso adicionado graças aos comentários dos jogadores; Seleção de Missão Final oferece três configurações de pareamento de partidas em Sobrevivência Jurássica que podem influenciar como uma partida termina: PvP, PvE e Aleatório. Quando PvP é selecionado, os esquadrões adversários podem ser colocados em competição direta entre si para ver qual time sobreviverá aos jogos de Leviatã.

Com PvE selecionado, o vencedor é decidido com base em qual esquadrão completa seus objetivos mais rapidamente. Exocombatentes que estão prontos para misturar tudo podem selecionar Aleatório, que oferece bônus de experiência. Você pode alterar essa configuração a qualquer momento antes de iniciar o pareamento de partidas em Sobrevivência Jurássica, e isso não afetará o progresso da sua história! Selecione o que achar mais divertido!

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Quebre seus Recordes!

Em 28 de julho, será adicionado um novo modo ao jogo chamado Provação Selvagem. Este desafiador PvE coloca os esquadrões à prova com missões de final de jogo que mudam semanalmente. Provação Selvagem foi desenvolvido pensando em jogadores experientes, então você precisa ter completado a história do jogo antes de poder jogar. A essa altura, você terá um bom entendimento de como os Exotrajes funcionam em conjunto com o sistema de personalização!

Cada missão da Provação Selvagem pode ser jogada várias vezes, por isso é uma ótima oportunidade para reunir um esquadrão de confiança e tentar vencer no menor tempo possível. Exocombatentes excepcionais podem até ser recompensados por seus esforços.

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Atualizações de Conteúdo Constantes

Após o lançamento de Exoprimal, cada nova temporada de jogo será acompanhada por uma atualização gratuita! Cada temporada traz um novo Passe de Sobrevivência e conteúdos adicionais, tais como variantes de Exotraje, módulos que personalizam como os Exotrajes funcionam, mapas, inimigos, missões finais e até mesmo conteúdo colaborativo com outras franquias da Capcom!

O conteúdo sazonal começa com a Temporada 1 já a partir de agora, com o lançamento do modo Provação Selvagem em 28 de julho.

Em 17 de agosto, Variantes Alfa para todos os 10 Exotrajes serão adicionados. Essas variantes mudam a forma como cada Exotraje funciona, com designs e armas alternativas aos seus modelos básicos.

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A segunda temporada começa em meados de outubro. Guerreiros do mundo e viajantes do tempo irão colidir com uma colaboração de Street Fighter 6! Também serão adicionados um novo mapa, uma nova missão final e equipamentos adicionais que permitirão uma personalização ainda maior de seus Exotrajes.

Em janeiro de 2024, a terceira temporada trará uma quantia monstruosa de conteúdo. Serão adicionadas novas Variantes Beta dos Exotrajes, um novo inimigo feroz (Neo Triceratops) e conteúdo de colaboração com a série Monster Hunter! Fique atento, pois traremos mais informações sobre isso no futuro próximo.

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Exoprimal já está disponível para Xbox Series X|S, Xbox One, Windows, PlayStation 5, PlayStation 4 e Steam. O jogo também está disponível no Xbox Game Pass para console, PC e nuvem. É hora de vestir seu Exotraje, se adaptar e sobreviver!

Nos vemos nos jogos de guerra… Será muito divertido!

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Exosuits and dinosaurs clash in Exoprimal, out now! http://www.capcom-unity.com/2023/07/14/exosuits-and-dinosaurs-clash-in-exoprimal-out-now/ Fri, 14 Jul 2023 15:00:08 +0000 http://www.capcom-unity.com/?p=40833

Welcome to the wargames.
Teams of five players face off against overwhelming dinosaur hordes, terrifying Neosaurs, and even opposing squads in a battle of the ages!

Welcome to Bikitoa Island

People. Technology. Under threat. From dinosaurs. Set against the backdrop of a near-future world, humanity has been pushed to the brink by a strange phenomenon: swarms of dinosaurs pouring from vortexes that seem to appear at any time and in any place. Thanks to the efforts of the Aibius Corporation, their next-generation artificial intelligence, Leviathan, and the variety of powered armor called Exosuits that they’ve developed, skilled Exosuit pilots known as Exofighters are well-equipped to jump into danger and exterminate these threatening dinosaur hordes.

Meanwhile, an Exofighter patrol unit known as “The Hammerheads” has been circling the mysterious Bikitoa Island for weeks, unaware that their daily uneventful patrol is about to put them on a crash course with the truth about Bikitoa Island, Leviathan, the Aibius Corporation, and possibly even the cause of the dinosaur outbreaks… if Ace, their star Exofighter, can survive long enough, that is.

A Race for Survival

In the game’s main mode, Dino Survival, you’ll be thrust into a series of life-or-death wargames run by the next-generation artificial intelligence, Leviathan, who will put squads to the test with ever-evolving missions in a race against an opposing team. As you play, you’ll also unlock data fragments that will help unravel the mysteries of the world of Exoprimal and help The Hammerheads achieve their ultimate goal of escaping Bikitoa Island. At its core, Exoprimal is all about working together with your five-person squad to adapt to ever-changing conditions. Both your Exosuit and your rig – an attachment that grants an extra ability – can be swapped out at any time during a match to adapt and overcome the challenges that lay ahead of you. You’ll need to be adaptable facing the many threats ahead, which include super swarms made up of thousands of raptors, terrifying creatures called Neosaurs that have been mutated on their trip through time, or even opposing squads of Exofighters!

With that in mind, at launch the game will include a feature that was added thanks to player feedback. The Final Mission Selection feature gives players three preference settings for matchmaking in Dino Survival that can influence how a match ends: PvP, PvE, and Random. When PvP is selected, opposing squads may be put in direct competition with each other to see which team will survive and which team will be flagged for… mortal sunset. Meanwhile, when PvE is selected, you’re likely to see matches where a winner is decided based on which squad completes their objectives the fastest. Exofighters who are ready to mix it up can select Random, which will also provide an experience point bonus. You can change this setting at any time before starting matchmaking for a Dino Survival match, and it won’t affect your story progress, so select whatever suits your mood!

Crush Your Metrics

On July 28th, we’ll also be adding a new mode to the game called Savage Gauntlet. This challenging PvE mode puts squads to the test with late-game missions that rotate weekly. Savage Gauntlet is designed with experienced players in mind, so you’ll need to have completed the game’s story before you can unlock it. By then, you should have a good understanding of how Exosuits work along with the module system that allows you to customize each Exosuit’s performance to your liking. Modules are powerful enhancements that can be slotted in to provide passive buffs or, in some cases, change how a suit’s abilities work. Certain modules are universal, so you can use them across multiple Exosuits as well!

Each Savage Gauntlet mission can be played multiple times, so it’s a great opportunity to get a trusty squad together, take your favorite Exosuits to the next level with modules, and go for the best time possible. Outstanding Exofighters may even be rewarded for their efforts.

Dino-mite Content Updates

Following Exoprimal’s launch, each new in-game season will be accompanied by a free Title Update! Each season brings with it a new Survival Pass, while Title Updates introduce additional contents such as Exosuit variants, modules that customize how Exosuits play, maps, enemies, final missions, and even crossover content with other Capcom franchises!

Seasonal content kicks off with Season 1 at launch on July 14th, and, as mentioned previously, you’ll see a new game mode called Savage Gauntlet added on July 28th. On August 17th, Exoprimal will see its first major Title Update! This free update introduces 10 Alpha variant Exosuits that change up how each suit plays, complete with alternate designs and weapons compared to their base models. The best part? They’ll all be available at once, adding a whole new dimension to gameplay.

Season 2 kicks off in mid-October and brings the next Title Update along with it. World Warriors and time travelers will collide with a Street Fighter 6 collaboration. You’ll also see a new map, a new final mission, and additional rigs (weapons and abilities that you can change out at-will during a match) and modules that will authorize even further customization of your Exosuits.

In January 2024, Season 3 will include a monstrous content drop. Beta variants for Exosuits will be added while also introducing a major new foe, the Neo Triceratops, plus a collaboration with the Monster Hunter series! We’ll have more information on that in a future update.

Exoprimal is out now on Xbox Series X|S, Xbox One, Windows, PlayStation 5, PlayStation 4, and Steam. The game is also available starting today with Xbox Game Pass for console, PC, and Cloud. It’s time to suit up, adapt, and survive! We’ll see you in the war games – it’ll be massively fun!

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¡El huracán Rashid irrumpe en Street Fighter 6 el 24 de julio! http://www.capcom-unity.com/2023/07/06/rashid-la/ Thu, 06 Jul 2023 19:26:56 +0000 http://www.capcom-unity.com/?p=40793 This image has an empty alt attribute; its file name is 1_SF6_Rashid_Keyart-1024x576.jpg

¡Prepárense para la tormenta, peleadores del mundo! Rashid del Viento Turbulento debuta en Street Fighter 6, en Fighting Ground y en el modo World Tour para un jugador, a partir del 24 de julio. Con un torbellino de movimientos que lo elevarán en cada combate, Rashid deja a todos sus oponentes mordiendo el polvo… a menos que decidan darle a “Me gusta” a su contenido y suscribirse.

El encantador Rashid, que apareció por primera vez en Street Fighter V, regresa a la serie en busca de una nueva perspectiva de la vida. Tras una epifanía, se da cuenta de que quiere encontrar a los guerreros más fuertes de todo el mundo y registrar su significado de la fuerza. Así comienza su viaje para convertirse en vlogger, llevando siempre consigo su fiel cámara para transmitir en directo y capturar el espíritu de la fuerza.

Encuentra a Rashid en el World Tour, donde tu avatar podrá aprender sus movimientos, hablar con él sobre su vida, y aumentar su vínculo a través de regalos y misiones; maximiza este vínculo para obtener su atuendo 2, que debería resultar familiar para sus fans. Lleva tu avatar con los nuevos movimientos de Rashid al Battle Hub y descubre el caos que puedes causar en las batallas de avatares.

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Nakayama-san, director de Street Fighter 6, nos dice esto sobre el estilo de pelea de Rashid en Street Fighter 6:

“Su estilo de lucha único se caracteriza por el parkour y movimientos ágiles, y además utiliza torbellinos/corrientes de aire para juguetear con sus oponentes. Tiene muchas técnicas para atacar mientras se lanza hacia adelante, y tiene un movimiento único para correr que inicia dando un paso hacia adelante, lo que le brinda un montón de maneras de acercarse a sus oponentes.

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“Sus movimientos normales tienen algunas peculiaridades y son fáciles de ejecutar, lo que le confiere un sólido juego neutral. En Street Fighter 6 sigue siendo fácil pelear con él, como en Street Fighter V, al tiempo que se amplía su rango general de movimientos, aumentando el número de maniobras acrobáticas y corrientes de aire incorporadas a sus técnicas.

“Por ejemplo, el Arabian Cyclone es un nuevo movimiento especial que puede usarse solo; en él, Rashid ejecuta una patada giratoria creando un pequeño torbellino, y que también puede convertirse en Rolling Assault y Wing Stroke, que estaban disponibles como V-Skills en Street Fighter V. Los combos que incorporan estos movimientos se ven increíbles, ¡esperamos que los pruebes en combate!

“Con estos elementos, Rashid se ha convertido en un personaje más único, y esperamos que te diviertas moviéndote con él por toda la pantalla”.

Rashid también cuenta con un nuevo movimiento de doble salto conocido como Arabian Skyhigh que seguramente tendrá a sus rivales adivinando dónde aterrizará. Por último, puede cambiar de lado con la Side Flip, a la que también puede seguir una Front Flip para volver a lanzarse por los aires. ¡Se nota que Rashid quiere que captes sus mejores ángulos!

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Super Rashid Kick es su Súper de nivel 1, en el que él descarga una patada devastadora mientras se eleva por los aires.

El V-Trigger I de Rashid en Street Fighter V, en el que crea un gran torbellino que avanza por sí solo, es ahora su Super de nivel 2, Ysaar.

Altair vuelve como su Super de nivel 3, donde Rashid gira sobre sí mismo y crea una tempestad que eleva a sus oponentes en el aire antes de descargar sobre ellos un monzón de poderosos golpes.

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Este 24 de julio, Rashid se desbloqueará para los que tengan el Pase de Personajes de Año 1. Y, por supuesto, ¡esto también incluye a cualquiera que tenga la Edición Deluxe o Ultimate! Si aún no te decides, juega gratis con Rashid durante una hora con un boleto de Renta de Peleador, que se puede obtener en el Pase de Lucha.

Y hablando del Pase de Lucha, el de “Rashid Arrives!” estará disponible desde ya hasta el 23 de julio, con objetos y elementos cosméticos relacionados con nuestro nuevo Footuber favorito.

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Se emite alerta de tormenta para el 24 de julio. ¡Prepárate, porque Rashid llega a Street Fighter 6!

Hasta entonces, ¡nos vemos en las calles! *termina el stream*

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Rashid chega voando em Street Fighter 6 em 24 de julho! http://www.capcom-unity.com/2023/07/06/rashid-br/ Thu, 06 Jul 2023 19:00:00 +0000 http://www.capcom-unity.com/?p=40807 This image has an empty alt attribute; its file name is 1_SF6_Rashid_Keyart-1024x576.jpg

Preparem-se para a tempestade que se aproxima, guerreiros mundiais! Rashid do Vento Turbulento faz sua estreia nos modos Fighting Ground e World Tour de Street Fighter 6 a partir de 24 de julho! Com um turbilhão de movimentos que o farão voar em cada luta, Rashid deixa todos os oponentes comendo poeira – a menos que eles decidam “curtir e se inscrever”! /o/

Estreando em Street Fighter V, o charmoso Rashid retorna à série em busca de novos ares. Durante uma epifania, Rashid percebeu que quer encontrar os guerreiros mais fortes do mundo e registrar como é o significado da força para eles. E assim começa sua jornada para se tornar um lutador “vlogger”, sempre carregando sua fiel câmera para transmitir ao vivo e capturar o espírito de força.

Conheça Rashid no World Tour, com quem seu avatar pode aprender novos movimentos, falar com Rashid sobre sua vida e aumentar seu vínculo com ele por meio de presentes e missões. Maximize seu vínculo com Rashid para obter seu Traje 2, que deve parecer familiar para seus fãs e seguidores. Leve seu avatar com os novos movimentos de Rashid para o Battle Hub e veja o estrago que você pode causar nas Batalhas de Avatar!

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O diretor Nakayama-san nos deu detalhes de como é o estilo de jogo de Rashid em Street Fighter 6:

“O estilo de luta único de Rashid é caracterizado por parkour e movimentos ágeis, ao mesmo tempo em que utiliza redemoinhos e correntes de ar para frustrar seus oponentes. Ele tem muitas técnicas para atacar enquanto avança e tem uma corrida única que pode ser usada a partir de um impulso para frente, dando a ele muitas maneiras de se aproximar de seus oponentes.

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Seus movimentos normais são fáceis de executar, dando a ele um jogo neutro sólido. Em Street Fighter 6, a facilidade de jogar com Rashid de Street Fighter V é mantida enquanto seu conjunto de movimentos é expandido com novas acrobacias e golpes ágeis com correntes de ar.

Por exemplo, Arabian Cyclone é um novo movimento especial que pode ser usado sozinho, com Rashid executando um chute giratório que conjura um pequeno redemoinho, ou pode ser combinado com Rolling Assault e Wing Stroke, que estavam anteriormente disponíveis como V-Skills em Street Fighter V.

Com esses elementos, Rashid se tornou mais distinto como personagem, e esperamos que você se divirta voando loucamente durante as lutas”.

Rashid também tem um novo movimento de salto duplo chamado Arabian Skyhigh, que certamente manterá os oponentes tentando adivinhar onde ele cairá do ar. Finalmente, Rashid pode trocar de lado com o oponente usando Side Flip, que também pode ser seguido por um Front Flip para levar Rashid ao ar mais uma vez. Afinal, ele quer que você capture seus melhores ângulos.

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Super Rashid Kick é seu super nível 1. Rashid atravessa o oponente com um chute devastador enquanto voa adiante e para cima.

O V-Trigger I de Rashid em Street Fighter V, com o qual ele invoca um grande redemoinho para frente, agora é seu super nível 2, Ysaar.

Altair retorna como o super nível 3 de Rashid, onde ele gira e invoca uma tempestade que levanta os oponentes no ar antes de cair sobre eles com um tufão de golpes poderosos.

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Rashid será desbloqueado para os proprietários do Passe de Personagem do Ano 1 em 24 de julho. Isso também significa qualquer pessoa que adquiriu a Edição Deluxe ou Ultimate de SF6! Se você está indeciso, experimente Rashid gratuitamente por uma hora com um tíquete de teste que pode ser obtido no Passe de Luta.

Falando em Passe de Luta, o passe “Rashid Arrives!” está disponível até 23 de julho, apresentando itens e cosméticos com o tema do nosso novo “Footuber” favorito.

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O alerta de tempestade foi emitido para 24 de julho, quando Rashid chega em Street Fighter 6! Até lá, nos vemos nas ruas!

*transmissão encerrada*

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Rashid flies into Street Fighter 6 on July 24! http://www.capcom-unity.com/2023/07/06/rashid-flies-into-street-fighter-6-on-july-24/ Thu, 06 Jul 2023 18:53:31 +0000 http://www.capcom-unity.com/?p=40796

Rashid of the Turbulent Wind makes his Street Fighter 6 debut on July 24. With a whirlwind of moves that will send him soaring, Rashid leaves all opponents in the dust.

First appearing in Street Fighter V, Rashid returns to the series searching for a new outlook in life. Having an epiphany, he realizes he wants to find the strongest warriors out there and to record what their meaning of strength looks like. So starts his journey to becoming a vlogger, always carrying around his trusty camera to livestream and capture the spirit of strength.

Rashid retains much of his previous move set from Street Fighter V, but the winds of change have blown in a gift of new moves. Rashid’s trademark ability to soar throughout the stage from all angles is intact, but with even more options to bring about the hurricane.

His unique fighting style is characterized by parkour and nimble movements while also utilizing whirlwinds/air currents to trifle with his opponents. He has many techniques to attack while moving forward, and has a unique Run action that is used from a forward step, giving him plenty of ways to approach his opponents.

For example, Arabian Cyclone is a new special move that can be used on its own where Rashid performs a spinning kick conjuring up a small whirlwind, and can also perform into Rolling Assault and Wing Stroke, which were previously available as V-Skills in Street Fighter V.

As for other additions, Rashid has a feature that allows him to improve his mobility and enhance his moves by creating and using a whirlwind/air current. Rashid’s V-Trigger I from Street Fighter V, where he summons a large advancing whirlwind, is now his Level 2 Super, Ysaar. Like its previous iteration, when some of Rashid’s special moves meet the large whirlwind, their properties change.

Rashid also has a double jump with the new Arabian Skyhigh to keep opponents guessing on where he’ll land from the air. Finally Rashid can switch sides with Side Flip, which can also be followed up with a Front Flip to take Rashid into the air once again. He wants you to capture his best angles, after all.

Super Rashid Kick is his Level 1 Super where Rashid offloads a devastating kick while soaring forward and up through the air.

Altair returns as Rashid’s Level 3 Super where he twirls around and summons a tempest that lifts up opponents before he barrages them with a monsoon of powerful blows.

Meet Rashid in World Tour where your avatar can learn his moves, speak to him about his life, and increase your bond with him through presents and missions. Max out your bond with Rashid to obtain his Outfit 2, which should look familiar to fans of his.

Rashid will be unlocked for owners of the Year 1 Character Pass on July 24. By proxy, this also means anyone with the Deluxe or Ultimate Edition! If you’re on the fence, try out Rashid for free for one hour with one Rental Fighter ticket, which can be obtained in the Fighting Pass. Speaking of the Fighting Pass, the Rashid Arrives! Fighting Pass is available now until July 23, featuring items and cosmetics themed around our favorite new Footuber.

The storm alert has now been issued for July 24 when Rashid joins Street Fighter 6.

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Celebrating Pride 2023 with Capcom Creators http://www.capcom-unity.com/2023/06/25/celebrating-pride-2023-with-capcom-creators/ Sun, 25 Jun 2023 16:00:00 +0000 http://www.capcom-unity.com/?p=40774

Headquartered in San Francisco, the Capcom USA office is in a melding pot of cultures, histories, and people of all backgrounds. With Pride being such an important celebration in San Francisco’s history, we want to spotlight a few Capcom Creators who belong to the LGBTQIA+ community. Take a moment to read these statements from our brave creators on what Pride means to them.

BishiDove (they/them)

Channel – Twitch.tv/BishiDove

What does Pride mean to you?

It’s about so many things. It’s about togetherness and unity, finding our common ground, and celebrating each other. It’s about finding your true self and accepting and loving that person. It’s also about resistance, fighting for what’s right, and equality. This Pride year is especially tumultuous but that is even more reason why we need to love and uplift each other, especially trans folks. Being part of the LGBTQ+ community is also about constantly learning, growing, and being okay with not knowing everything all the time. Our community and language are always evolving, and I think accepting that and being open to change is a valuable skill. Through the LGBTQ+ community, I’ve found life-long friends, a better understanding of myself and others, and unconditional love and marriage with my spouse. Despite the hardships that come along with being LGBTQ+ sometimes, I wouldn’t trade it for anything. 

Who is your favorite Capcom character?

My favorite Capcom character is Edgeworth from Ace Attorney! I love that he starts off as essentially an antagonist who eventually becomes our dear friend. I always got excited to see him on screen and loved his dynamic with Phoenix.

TragicOnTwitch (she/her)

Channel – https://www.twitch.tv/tragicontwitch

What does Pride mean to you?

Coming out 3 years ago as Ace was a huge step in my journey of accepting my authentic self. Getting to be part of a community that is loud, proud, supportive, and accepting continuously encourages me to not hide who I truly am.

Who is your favorite Capcom character?

This is a difficult answer – but I’d have to say, Jill Valentine! She’s inspired me since RE1 to be a strong and brave woman that doesn’t back down. Plus, she’s the master of unlocking!

Faye (her/she)

Channel – https://twitch.tv/Faye

What does Pride mean to you?

Being a part of the LGBTQ+ community has been one of the most essential parts of me growing up. In the past, I felt extremely alone and confused about where I stood in my life but after seeing more and more coming out to who they truly are had helped so much and made me understand I wasn’t alone in my feelings. Everyone has had their fair share of trials and tribulations, but somehow this community perseveres and I’m proud of that.

Who is your favorite Capcom character?

Sakura Kasugano from Street Fighter! She knows she’s not necessarily the best fighter but understands that there are ways of fighting that suit people, making them unique. Also, the fact that she’s always smiling and trying to learn from almost everyone she meets is just such a good way to look at life in general. She’s an inspiration.

DEERE (she/her)

Channel – https://twitch.tv/deere

What does Pride mean to you?

Being a part of the LGBTQ+ community is about authenticity. What makes us all different is what makes us special, and we should be proud of that. My passions, as long as I can remember, have been video games, beauty, fashion, and pop culture and as a kid, I felt like an outsider to my peers. With Capcom games I always felt like I had a home: The characters, clothing, makeup, fashions, and storylines are all so wild, flamboyant, and CAMP! Now, I feel so blessed to be able to combine all my favorite things as a streamer and Capcom Creator and do what I do. Not only to simply express myself, but through being a drag queen that streams video games for a living, I challenge the status quo and get to be free. I’m not trying to fit in or meet others’ expectations. The cherry on top is creating visibility for my community, which gives an example of a happy queer person doing their thing. The only way that things will change and improve for us is through being unapologetic and not backing down in the face of adversity, and together we can continue to make positive safe spaces for ourselves! 

Who is your favorite Capcom character?

My favorite Capcom character is Poison! She shows strength through defiance. She is sure of herself, and she doesn’t care what anyone thinks of her because she is in charge of her own life and destiny. She doesn’t take anything too seriously and is out to have a fun time and make some cash. I think she can teach us all something about confidence! Plus, she rocks chains and leather and spiky pink hair; she’s FIERCE!

AceStarthe3rd

Channel – https://twitch.tv/acestarthe3rd

What does Pride mean to you?

Being part of the LGBTQ+ community means that I have a family of people that understand what it means to love freely. I think that it’s incredibly liberating to be able to express who I am and create a space where others like me can feel the same. Being part of this community gives tangibility to a major aspect of my identity, and I will always cherish it for that.

Who is your favorite Capcom character?

My favorite Capcom character is MegaMan.EXE because he’s just so darn cool! He’s got an awesome visual design, he’s an incredible fighter, he’s an excellent friend to people around him, and he always tries his best. Ever since discovering him as a child, he’s been my absolute favorite Capcom character!

Dylan Zaner (he/him)

Channel – http://twitch.tv/8bitdylan

What does Pride mean to you?

It means finding found family and truly embracing who you are. It means not being afraid when staring into the face of adversity and being unapologetic in each step you take in life. 

Who is your favorite Capcom character?

Poison, it meant so much to me to see someone like Poison in a fighting game. She embodies the true spirit of the LGBTQIA+ community by being authentically herself while showing her strength throughout. She does not back down from a fight, and she stands up for what she believes in. A true inspiration to the community and a great representation in the fighting game space.

Hannah Rose Davis (she/her)

Channel – https://twitch.tv/hanrosedav

What does Pride mean to you?

Being part of the LGBTQ+ community means being part of the representation of someone questioning or unsure of themselves wanting to feel validated or seen regarding encompassing their entire existence or how they want to identify themselves as. It means feeling validated in your own body, mind, and basic sense of emotional need all humans have. I am proud to be part of a safe space where we can make others feel valid and encourage them to be themselves regardless of who is looking or watching. Everyone deserves to have a community and system of support no matter who you love or how you identify yourself. 

Who is your favorite Capcom character?

My favorite Capcom character is Leon Kennedy because as much I love his stunts and cool gun tricks, he is not only in all the best RE games in the series, but his persona and one-liners are what make him one of the most charismatic and coolest characters that ever came from Capcom. Everything he says and does is so camp and fun for anyone playing his side from RE2 all the way to RE4 Remake (yes, that includes RE6 as well).

Richard McIntyre (they/them)

Channel – https://twitch.tv/thormungandr

What does Pride mean to you?

Being a part of the LGBTQ+ community to me is all about embracing unique identities both individual and external, whether that’s through stories or experiences. It means being able to empower others to celebrate their diversity and create a sense of community and empowerment where people can be open, and work together to nurture a culture of inclusivity. The community has allowed me to find myself in both creative endeavors and through the expansive ever-growing community, where I am celebrated, not criticized for being different. 

Who is your favorite Capcom character?

My favorite Capcom character is Mega Man. I grew up playing all of the games, and I loved the fact that it was one of the few games where it didn’t matter what color Mega Man was in the game, he was always cool, and his powers were almost always useful. Not only that, but Mega Man was what really started my love of platformers and it was always evolving and changing from series to series. 

Just when I thought I couldn’t like the character anymore, they found a way to make him cooler.

Jordan Blaza Olsen (she/her)

Instagram – @thegirlwithagreatsmile

What does Pride mean to you?

Being part of the LGBTQ+ community, as an older brown trans woman, to me means representing that it does get better. There are a lot of sad and tragic stories about trans women of color and I’m still here because of a lot of support and help from people and organizations who care. We have to stay strong and keep doing our best, ask for help when we need it, and take care of each other.

Who is your favorite Capcom character?

My favorite Capcom character is Kulve Taroth because she is old, wise, beautiful, and fierce.

Thank you to all of these amazing individuals who are brave enough to share their stories. At Capcom USA, we’ll continue to spotlight our Capcom Creators from different backgrounds, but also different fandoms. See you in the next blog!

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Hammerheads HQ – June Open Beta Test & Neo T. Rex Co-op Battle http://www.capcom-unity.com/2023/06/15/hammerheads-hq-june-open-beta-test-neo-t-rex-co-op-battle/ Thu, 15 Jun 2023 18:05:44 +0000 http://www.capcom-unity.com/?p=40769

Work together, or be flagged for mortal sunset as Neo T. rex food.

Welcome to the third Hammerheads HQ post! We had some exciting Exoprimal news recently from both Summer Games Fest and Capcom Showcase, including the news that we’re hosting a second Open Beta Test from Friday June 16th, 00:00 UTC to Sunday June 18th, 23:59 UTC!  

The second Open Beta Test is another great opportunity to try out Exoprimal for free and get a slice of the dino-slaying action that awaits you at launch on July 14th. We’ve also mixed things up from the previous beta, removing some of the PvP focused end missions and adding in something that’s sure to get those of you that enjoy co-op play and boss fights very amped up. More on that shortly…

Exoprimal Open Beta 2 – This week!

That’s right, Leviathan has summoned up fresh dinosaur super swarms for you to clash with this week!

Open Beta 2 is open to anyone and everyone who wants to try a slice of Exoprimal ahead of launch on Xbox Series X|S, Xbox One, Windows PC, PlayStation 4, PlayStation 5, and Steam PC!

Depending on when you see this post, the beta’s pre-load / download is available now, so head over to your preferred platform’s store page and get ready for combat! Like in the previous Open Beta, you’ll need a CAPCOM ID in order to play Exoprimal. If you already have a CAPCOM ID account you’re all set! If you haven’t made one yet, you can head to the official CAPCOM ID site to get started.

As mentioned earlier, we’re changing things up a little bit for Open Beta 2. Some PvE alternatives for missions have been added, including a battle so fearsome you’ll need 10 Exofighters working together to even stand a chance.

Prepare yourselves to face the Neo T. rex amidst dinosaur super swarms! In this fight, both squads of five must work together as a single team of 10 Exofighters and work together to overcome a truly fearsome co-operative challenge – one that Leviathan is exceptionally eager to get combat data on.

Topple the Neo T. rex together, and both teams will receive a co-operative win and live to fight another day! Fall at the jaws of this monstrosity, however, and you’ll all experience immediate employee liquidation. To aid you in advance of your clash with a Neo T. rex, we spoke to Exoprimal’s Director Hiraoaka to get some top tips to make sure you and your team come out in one piece, or at least, as few pieces as possible.

A Message from Director Hiraoaka – Surviving a Neo T. rex Encounter!

“Hello, everyone! Exoprimal director Takuro Hiraoka here with some tips for the second Exoprimal Open Beta Test. I’d like to focus on the 10-player co-op Neo Tyrannosaur battle that will sometimes appear as a special mission while playing the beta.

Let’s start with the basics: the body of the Neo Tyrannosaur is covered in growths. These are its weak spots, so you need to aim for them if you want to do any damage, as the rest of its body is invulnerable. The choice of which are is easiest to target will depend on the Exosuit you’ve chosen, so try to think strategically about what abilities you have and how best to use them.

As for the Neo Tyrannosaur’s attacks, you need to watch out for not only moves using its body such as bite attacks, but its laser beam, which is something you probably wouldn’t find on a normal T. rex! You might want to make sure your team’s tank is ready for that one, or perhaps have someone use a craft chip to put up a wall.

If you see a WARNING! sign on the screen, that means that an AOE (Area of Effect) attack is incoming, so be aware of your surroundings and think fast about how to avoid it. You may be caught off guard the first time, but if you stay calm you should be able to figure it out. Not panicking is key!

The Neo Tyrannosaurus is one of the strongest Neosaurs in the game, but between 10 Exosuits, you should be able to beat it. I hope you enjoy this special mission where you join forces with the opposing team to take this beast down! Note: The Neo Tyrannosaurus battle in the open beta test has been designed specifically for this test, so you’ll be able to enjoy something a little different when you encounter it it in the full game.”

Take note of these tips and you may well emerge victorious from your epic clash. But, be warned, as Director Hiraoaka mentioned, this particular Neo Tyrannosaurus battle has been crafted specifically for the Open Beta Test, so prepare for an even more intense fight full of surprises at full launch.

Stand by for combat mission!

That wraps up the latest Hammerheads HQ post!

We hope you all have a fantastic time in the Open Beta Test! If you haven’t yet, get those CAPCOM IDs ready, gather your team of Exofighters and prepare to face the Neo T. rex!

We’ll be back in the near future for our next community post, but in the meantime, follow Exoprimal on Twitter and like us on Facebook for the latest Exoprimal news.

Oh and whilst you’re here, check out this recent video from the dev team as they take you through the start of Exoprimal with some new footage that includes character and suit customization, as well as how the game’s story will unfold:

Thanks as always, Exofighters, and see you in the wargames!

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Hammerheads HQ – Modules and Suit Cutomization http://www.capcom-unity.com/2023/06/01/hammerheads-hq-modules/ Thu, 01 Jun 2023 17:50:59 +0000 http://www.capcom-unity.com/?p=40753

Dinosaur forecasts are looking clear for now, but it looks like severe raptor swarms are heading this way in July. Please prepare accordingly!  

Back to the present, in this post we’ll be delving into one of the elements of Exoprimal’s Exosuit customization system, Modules! We’ve got some new info to share around how the system works, as well as some examples of suit specific modules that can alter the performance of your Exosuit in interesting ways to better enhance your preferred play style.

On top of covering off on these aspects of customization, we also spoke to Exoprimal’s Director Takura Hiraoaka, who was gracious enough to take a moment to talk about how they apply modules their favorite Exosuit, Nimbus.

Customizing Your Exosuit – Modules
Exosuit customization in Exoprimal comes in two forms: Fashion, and function. On the fashion side, you’ll be able to change the appearance of your loadout with a range of decals, weapon skins, suit skins, and charms to project your identity in the wargames. On the function side of things, you can tune up and augment your Exosuit via the Module system to give it passive buffs and / or modify the performance of the suit’s abilities in interesting ways to fully embrace your play style.

You can see how this looks in-game below:

At a glance, you’ll notice a few different points to focus on here, including the three available module slots and a range of different modules to choose from, all shown at level 1.

Types of Modules
In Exoprimal, the types of modules you can slot into your Exosuits come in two different types. “Base modules”, colored grey, can be slotted into any module slot on any Exosuit. Exosuit-specific modules, colored red, blue and yellow, are suit-specific sets.

Let’s delve into these modules some more!

Base Modules
Base modules are the foundations on which you can augment your Exosuits, granting passive buffs in combat.

There’s a range of different types that you can slot in to fit your preferences, with the Reload Efficiency Module being highlighted in the above image. Unsurprisingly, this will boost your reload speed by 15% at level 1.

Notice how it’s level 1? You can level up modules to increase the potency of their effect, and in some cases even add new functionality to them! This is done by spending BikCoins on them, the game’s soft currency, which is earned by simply playing the game! (BikCoins can’t be purchased separately via microtransactions, etc.)

Once you settle on the modules you like, you can upgrade them for even more efficiency against the dino swarms, or branch out into different modules to try different play styles.

Suit Specific Modules
Suit-specific modules differ from their base counterparts in that each Exosuit has their own exclusive set of 6 modules that can only be used for that suit – 2 red, 2 blue and 2 yellow.

Red modules can go into slot 1, blue in 2 and yellow in 3. That means you’ll have some tactical decisions to make as you can only use a maximum of 3 out of the total 6, as well as one module from each pair.

These modules offer interesting and powerful augments to your Exosuit’s abilities, and can change their passive performance. This can directly alter how your Exosuit behaves, and allow you to further specialize your suit with the modules you prefer. Take another look at the image above to see just one of Deadeye’s exclusive modules if you missed it before.

Much like base modules, these can be leveled up with BikCoins to further enhance their effectiveness and, in some cases, add new utility.

Unlocking Modules
Unlocking modules in Exoprimal is achieved by earning EXP for using a suit in combat. Alongside increasing your player level, your individual Exosuit levels will also rise as you play.

Increasing your player level will allow you to gradually unlock the base modules, whereas leveling up your favorite Exosuits will earn their suit-specific modules. This will reward your experience and mastery of your suits this way, so you’ll be in a great position to experiment and make the best use of these augments in the wargames.

A Message from Director Hiraoaka – Favourite Exosuit Loadout
Ahead of today’s post, we spoke to Exoprimal’s Director, Takura Hiraoaka, about their favourite Exosuit, as well as how they use the Module system for maximum impact!

Prepare for Director Briefing…

Mr. Hiraoka’s Favourite Exosuit: Nimbus

Reason: “Using Nimbus’s holo-warp teleporting ability to move around the map while switching between attacking and healing is great fun. The suit is also just really cute (LOL).”

Preferred Loadout
Slot 1: Regeneration Module
Slot 2: N-Amped Spread
Slot 3: N-Quick Holo
Rig: Catapult

There you have it! An Exosuit loadout example straight from the Director’s personal collection! We even got a closer look at two more suit specific modules and how they can augment your abilities – and that’s with just one example using two out of the possible six unique modules available to Nimbus alone!

Stand by for Combat Mission
That wraps up our second Hammerheads HQ post!
We hope you enjoyed learning more about how you’ll be able to customize your Exosuits for battle to best suit your play style, as well as getting a look at how Director Hiraoaka likes to build his favorite Exosuit! (Support-minded Exofighters, feel free to take some inspiration from this for your own use in the wargames.)

Stay tuned for our next community post, but in the meantime, follow Exoprimal on Twitter and like us on Facebook for the latest Exoprimal news. Thanks, Exofighters!

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First Gameplay of Dragon’s Dogma 2 Revealed at PlayStation Showcase http://www.capcom-unity.com/2023/05/24/first-gameplay-of-dragons-dogma-2-revealed-at-playstation-showcase/ Wed, 24 May 2023 21:39:20 +0000 http://www.capcom-unity.com/?p=40748

Set forth on your grand adventure, Arisen! The PlayStation Showcase brought us the first footage of the much-anticipated action-RPG Dragon’s Dogma 2, now in development for PlayStation 5, Xbox Series X|S, and PC via Steam.

Have a look at the game’s first trailer and keep reading to learn more.

There’s plenty to unpack in this trailer, and we look forward to sharing more in the future. For now, let’s talk about a few of the elements we can reveal so far.  

Whether you’re new to the Dragon’s Dogma series or a seasoned adventurer, well met, Arisen. Set in a vividly detailed fantasy world, Dragon’s Dogma 2 is a single player, narrative-driven action-RPG that challenges players to leverage their creativity and curiosity to approach a wide variety of gameplay situations.

Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories. You play as the Arisen: set on a path to slay the Dragon, a symbol of the world’s destruction as it soars through the sky on massive wings, breathing flames that scorch everything in its path. Set out on an epic journey to fulfill your forgotten destiny and claim the throne.

You won’t be alone on your adventures. Dragon’s Dogma 2 marks the return of the series’ signature Pawns. These AI-controlled otherworldly beings are devoted to serving the Arisen. Your main Pawn is fully customizable, and you will be able to hire up to two more Pawns. They’ll accompany you on your adventure and provide companionship and camaraderie as you seek to fulfill your destiny.

Everything you see is built on Capcom’s RE Engine, bringing the world to life with high fidelity graphics combined with immersive physics and complex and reactive character AI. All these elements come together to create an immersive fantasy world to explore. 

Before we go, have a look at the game’s key art below. One of the characters we saw in the trailer, as well as a member of the newly introduced beastren race, are both prominently featured. How will these two figures impact the path of the Arisen? We look forward to seeing your theories!

This month marks just over 11 years since the release of the original Dragon’s Dogma, and a nearly one year since we first announced the sequel. For Dragon’s Dogma fans that have been patiently waiting, thanks so much for your support and excitement. We can’t wait to share more about Dragon’s Dogma 2 and we hope you’re excited for the journey ahead.

Stay up to date with everything on Dragon’s Dogma 2 and share your reactions to today’s news on the game’s official social media channels.

Twitter

Instagram

Facebook

YouTube

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Capcom Celebrates AAPI Heritage Month with Capcom Creators http://www.capcom-unity.com/2023/05/22/capcom-celebrates-aapi-heritage-month-with-capcom-creators/ Mon, 22 May 2023 19:30:00 +0000 http://www.capcom-unity.com/?p=40735

AAPI Heritage Month is celebrated in the United States every May to spotlight the influence and impact the Asian American and Pacific Islander community has had on our collective history. Headquartered in Japan, Capcom has incorporated its Japanese culture into many of the games you know and love today. It’s no surprise that many of the people working in the Capcom USA office are AAPI. But this month, we’d like to take this opportunity to spotlight some Capcom Creators who are part of the AAPI community.

Kazumahttps://www.twitch.tv/kazuma

What does being part of the AAPI community mean to you?

Being a part of the Asian American Pacific Islander community means understanding and appreciating the things that ties us all together but also makes us unique in our own ways. For me, it’s about acceptance of what makes us different from those around us but also what unifies us all together. We have all experienced being brought up as an Asian within America in our own ways but we have all gone through very similar experiences as a result of growing up Asian in America. Most kids growing up want to be just like everybody else and I remember being no different. I wasn’t like everybody else though, because as an Asian, I looked different from those around me. I was born in Japan but my family moved to the United States when I was 5 years old in order to search for better opportunities for the family. At the time, my family was the only Asian household around the area I grew up in, and that made me feel very different from everybody else. I remember disliking the fact that I looked Asian and I had other people/other kids treat me differently just because I looked different. Because of this, I remember working really hard to make sure I didn’t have an accent when speaking English because I didn’t want another reason to be made fun of. Thankfully, as I grew up, I met more and more people who really loved Asian culture and appreciated me for who I am rather than what I look like. Pride started to grow where there was once shame, and since then, I’ve learned to really accept myself as both an Asian and an American.

Who is your favorite Capcom character?

Mega Man (specifically Mega Man X) is my favorite because Mega Man X is still one of my favorite games of all time! I’ve always loved jumping back into Mega Man X every couple of years and beating it in one sitting just because of the nostalgia of it all. I always thought it was so cool how you could upgrade X’s armor and by the end of the game he looks completely different from the beginning.

Mekel KasanovaYouTube.com/MekelKasanova

What does being part of the AAPI community mean to you?

Being part of the AAPI community, to me, is like the sacred dance of my Hawaiian and Samoan heritage. It is the gentle sway of the hula dancers, the fiery beat of the fa’ataupati, and the harmonious connection between the two. Just as these dances tell a story, so does my identity as a member of the Asian American and Pacific Islander community. This beautiful blend of cultures represents the resilience and strength of our ancestors, who voyaged across the vast Pacific Ocean on double-hulled canoes, using the stars to guide them. As a Hawaiian-Samoan individual, I carry this spirit of adventure and exploration within me. I am proud to be part of a community that embraces its rich history, while also looking toward the future with optimism and innovation. Like the vibrant colors of the leis and the intricate patterns of the siapo, the AAPI community is a tapestry of diverse threads, woven together to create a stunning, multifaceted identity. I am honored to contribute my own unique blend of Hawaiian and Samoan culture to this beautiful mosaic. For me, being part of the AAPI community means honoring the wisdom and traditions of our ancestors while forging our own path forward. It means fostering relationships with people from various backgrounds, learning from one another, and working together to create a more inclusive and understanding world. In the spirit of aloha and fa’a Samoa, I stand proud and strong, deeply rooted in the legacies of my heritage, and excited to contribute my unique voice to the beautiful song that is the AAPI community.

Who is your favorite Capcom character?

My favorite Capcom character is Cody Travers from Final Fight and Street Fighter. I love his character arc and growth going from strong willed and hot-headed youth to troubled and disillusioned adult and then growth and maturity over the years. His character arc shows the most realistic way of how truly dynamic people can be and the fact that people can change and grow. This was expertly done with this character and he is my all-time favorite.

Nigiri21Sushi – Twitch.tv/Nigiri21Sushi

What does being part of the AAPI community mean to you?

As a member of the AAPI community & a content creator, I help bring awareness on the current events & issues regarding Asian-Americans, Asians, and Pacific Islanders. I’ve also done fundraising & supported charities in the past (and even now) that contributes to AAPI education, justice, legal defense, media awareness, advocacy, and policy reforms. My hope is that one day, the discrimination, hate, violence, social injustices, and any anti-AAPI behaviors will pass. A hope that everyone can equally live in peace, unity, with no fears of being attacked, especially for the next generation.

Who is your favorite Capcom character?

As a kid, I’ve always loved Chun-Li (from Street Fighter) who embodies a beautiful, strong woman with a strong sense of justice as well.

BacklogBattlehttps://youtube.com/backlogbattle

What does being part of the AAPI community mean to you?

As a Filipino content creator, I don’t see a lot of us out there, both in the content creator space and in games. I find that it’s my responsibility as a public figure to show what my culture is all about to the best of my ability, and have it be represented in everything that I do.

Who is your favorite Capcom character?

Strider Hiryu! I mean, come on! Fast, quick reflexes, a long flowy cape, and an awesome sword! Why the heck wouldn’t you? But Mega Man is right up there too! And maybe the plane in 1943

Reepal https://twitch.tv/levelupyourgame

What does being part of the AAPI community mean to you?

The AAPI community is a giant melting pot of its own within America’s giant melting pot. Cultures, traditions, foods are so varied and I love that we have the opportunity to highlight those differences in a positive way that helps reduce traditional stereotypes or typecasting.

Who is your favorite Capcom character?

Ryu. He is a world warrior, traveling the globe in pursuit of finding new challenges to better himself.

xofruitcakeoxhttps://www.twitch.tv/xofruitcakeox

What does being part of the AAPI community mean to you?

It means acceptance, community, and belonging. Being Filipino, Chinese, Spanish, and American, sometimes I struggle with my identity. AAPI representation tells the story of immigrant parents, and the children they brought over to America. It represents the perseverance of that group of people both in integrating into society and being accepted.

Who is your favorite Capcom character?

My character is Ada Wong. She has always been a character I’ve enjoyed in the Resident Evil series. She is independent and strong. She is also female and Chinese like me.

Cherry Coshttps://Instagram.com/cherrylmao

Photography by Strike and Hide Photography

What does being part of the AAPI community mean to you?

Being a part of the AAPI community as a content creator gives me the chance to represent my Filipino and Thai heritage in the arts. Growing up, AAPI people in the media were so limited… Always the same kind of roles or stereotypes, and there wasn’t much of a variation of who we could see. It was difficult to imagine myself in those creative spaces because I just didn’t really see representation there. I wanted to see people like myself represented, and as I ventured deeper into my cosplaying and content creation, I knew I wanted to become a voice in the community. To be a part of that growing representation for the newer generations so they hopefully won’t encounter those conflicting emotions and weariness that I and many others experienced. My content creation career was established on being a part of those uprising AAPI voices in the media, and to this day I still loudly and proudly celebrate AAPI creatives! I can be anything; create anything. I represent my cultures in diverse, artistic spaces by cosplaying freely, streaming on Twitch, making many different kinds of video content on TikTok, and so much more. That freedom is something to celebrate!

Who is your favorite Capcom character?

This is so difficult because I love sooo many characters, but I have to say my favorite Capcom character is Claire Redfield, hands down! She is a powerful force of resilience and determination in the Resident Evil verse and it is honestly so amazing to see her in action!

Happy AAPI Heritage Month to all our Capcom Creators! At Capcom USA, we’re always looking to spotlight everyone of all backgrounds to build a better world for us all. Keep an eye out for more pieces on our Capcom Creators!

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Hammerheads HQ – March Open Beta Test & PvE Content Update http://www.capcom-unity.com/2023/05/10/hammerheads-hq-march-open-beta-test-pve-content-update/ Wed, 10 May 2023 16:00:00 +0000 http://www.capcom-unity.com/?p=40723

Mission critical intel incoming!

Welcome to Hammerheads HQ, our new community blog post for Exoprimal!

These posts will be another way for us to share Exoprimal news and info directly with you, delve into game details ahead of launch and more!

To get things rolling, we’ll be taking a look at some of the numbers and interesting finds from our March Open Beta, as well as highlighting the recent news we shared on our social media that gave an exciting update about content that you’ll be able to dive right into when Exoprimal launches in July.

Open Beta Breakdown

As many of you know, in March we held our first Open Beta Test for Exoprimal, following our Closed Beta Test at the end of 2022.

Players from across the globe rallied to Leviathan’s invite to try the wargames, and well, you all certainly made yourselves busy! Let’s take a look at how that went down…

Dinosaurs Slayed

Yep, you read that correctly, in the Open Beta alone, Exofighters slayed a staggering 382 million Raptors! No matter how many came through those portals, you held the line and pushed back the ravenous super swarms that hungered for a nibble on your Exosuit! Don’t worry though, we know Leviathan has plenty more Raptors where they came from, eagerly awaiting to make your acquaintance.

On top of the Raptors you reintroduced to extinction, you managed to topple a very respectable amount of large dinos, with players toppling over 1.2 million Triceratops and achieving just shy of 725k T-Rex takedowns. Taking down a T-Rex or Triceratops is a real show of teamwork, so well played there! (Trust us, we know exactly how it feels to be isolated by a T-Rex for a quick visit to the respawn screen. Always stick with your team!)

Dominators Activated

Throughout the Beta’s wargames, Leviathan was kind enough to give Exofighters the occasional opportunity to harness the power of Dominators, allowing you to pay a little visit to the enemy team whilst controlling a T-Rex, Triceratops or Carnotaurus. 

It looks like lots of you eagerly volunteered to take a dino for a spin and cause chaos for your rivals. We can only assume this is because you wanted to help them practice fighting against such serious threats, and not because you wanted an exo-snack, right?

Popular Exosuits

With 10 unique Exosuits to choose from, split between 3 different roles, we were keen to see which ones you gravitated to throughout the Open Beta. Overall, there was a fairly even spread of Exosuit usage, with players finding their favorites and adapting to the current combat situation to help secure the win AND stay alive! Remember, a team lift makes the dream lift.

Out of the Assault, Tank and Support roles, we saw three Exosuits take the crown when it came to popularity and usage rates:

  • Assault – Zephyr carved its way to the top!
  • Tank – Murasame countered all opposition!
  • Support – Skywave controlled the battle from above!

Were these Exosuits part of your selection, or were you rocking something else? Either way, you’ll have plenty of options to choose from in the full game.

Top Rigs

Alongside your choice of Exosuit, you were able to augment your combat capabilities on the go with a selection of Rigs!

Judging by the results of the most popular Rigs, it looks like many of you are very bold, opting to charge into the fray with the Drill Fist to unleash powerful melee damage.

The crowd-controlling Blade and the ranged Cannon took a respectful second and third place!

Exofighters Defeated

During the Beta’s wargames, it wasn’t just the dinosaurs you had to be wary of, but your rival Exofighters!

Whilst the dinosaurs themselves took a chunk out of new recruits, you also provided some valuable combat lessons to your fellow Exofighters with a combined total of 567,923 Exofighter defeats in PvEvP combat scenarios.

PvE Content Update

The Open Beta Test not only gave the community an opportunity to try just part of the Exoprimal experience, but also give us your thoughts and feedback!

The team were grateful for everyone that took the time to share their comments with us and saw that many of you were keen to learn more about PvE and customization experiences in Exoprimal.

We originally shared the following information on April 14th via the Exoprimal website and social media accounts, but in case you missed it, here’s an overview:

What does this mean? Well, the Beta was but a snapshot of the game, and there’s plenty more to come, especially for those who are keen to further customize their Exosuit for combat, or looking to focus on the PvE aspects of Exoprimal!

You can read the full website post by clicking here.

We’ll be sharing more information on the above as we move toward launch on July 14th, and we look forward to hearing what you think of it!

Stand by for combat mission

That wraps up our first Hammerheads HQ post!

We hope you enjoyed taking a look at the Open Beta breakdown, as well as our community update on PvE and other content that you’ll be able to enjoy from launch on July 14!

Stay tuned for our next community post, but in the meantime, follow Exoprimal on Twitter, like us on Facebook, and follow us on Instagram the latest Exoprimal news.

Thanks, Exofighters!

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The Path to Petting the Dog! Building the Canynes of Monster Hunter Rise http://www.capcom-unity.com/2023/05/04/the-path-to-petting-the-dog-building-the-canynes-of-monster-hunter-rise/ Thu, 04 May 2023 23:21:08 +0000 http://www.capcom-unity.com/?p=40705

Hello everyone! Koichi Shibata here, reporting from the Monster Hunter Rise dev floor!

For our next round of Monster Hunter Rise interviews, I will be talking to Moeri Abe, the designer of the Canynes, the new Buddy added in Monster Hunter Rise!

Q1: First off, could you give us a quick explanation of your role on Rise/Sunbreak?

For Rise:
At first, I designed the Canynes and the Wirebugs.

I also made the concepts for Bishaten, Rakna-Kadaki, and Crimson Glow Valstrax.

I designed Palamute armor, came up with Canyne variations for the character editor, created and supervised the modeling of the Canynes, designed weapons and props, and loads of other things!

▼These are some of the equipment designs I have the strongest memories of. Of course the default equipment is the one that was used for a lot of materials, so that’s the one I have the strongest memories of. I had a very hard time creating the Alloy armor…

I like how the Barrioth and Great Baggi design match that of the player’s armor.

▼Here are some of my favorite pieces of equipment that I modeled myself. There’s a Palico in there as well, and I remember having some ardent conversations with a veteran designer about how to make the silhouette look cute and cool at the same time, haha.

For Sunbreak:
I was mainly in charge of designing Gaismagorm, and helping out with the supervision of other monster designs. As for the Palamute armor design…I didn’t create them myself, but I had a lot of help from new recruits and other designers.

Q2: What kind of requests and orders did you get from the Director regarding the themes of the Palamute designs?

A2: The most important thing was to create a clear contrast with the Palicoes. Canynes had to look cool, and dog-like, but not resemble a wolf or a monster. An important theme was to make them look like “trusty partners.”

Initially, I was told that they would be Buddies that provide attack support in combat, so I gave them sharp eyes and even scales, so they had quite a few monster-like elements. However, after talking to the designers and the Director, Mr. Ichinose, we gradually started adding more dog-like elements.

▼The idea of Palamutes being your partner/buddy also resulted in some images reminiscent of a falconer and his raptors. Parts of the silhouette that came from those ideas are still present in the current design.

▼At some point we used a thunderbolt pattern as well, to emphasize speed. It seems a bit ostentatious if you look at it now, haha.

▼This is one of the ideas we had once we had decided on a final direction. The picture at the top left looks more like a monster than a friendly partner, right? I recall that, once we had decided on the colors, progress became a lot faster. Theme colors are very important!

One of the keywords for Monster Hunter Rise was “Ninjas,” so we started wondering if we could add some ninja-like elements, and if we should give them a color that creates a nice contrast with the light-brown Palicoes, and that’s how we ended up with the current bluish purple. The main color we ended up actually using is actually a bit brighter than the color we used in the concept art, because we needed to make sure that the equipment didn’t blend in too much with the color of the fur.

We also reduced the chest fur to prevent it from clipping through pieces of equipment.

Q3: Was there anything you were very particular about during production?

A3: I asked one of the our veteran modelers to do the actual modeling for the Canynes, and they paid attention to every little detail I asked for. For instance, I asked them to base the musculature not on a wolf, but on a Saluki, which is a type of hunting dog. On the other hand, since the player is going to spend a lot of time riding it anyway, it shouldn’t be too detailed either, and they found the perfect balance. If you look at it from a distance, the silhouette looks supple, like ‘cheek hair,’ and if you look at it from behind you can see the soles of its paws. We actually made a variety of different designs for the underside of the paws, based on what kind of equipment it’s wearing, so you should try having a look for yourself!

And of course, both the fans and the devs alike were very excited about being able to interact with the Palamute!

Everyone, including Mr. Ichinose the Director, had lots of ideas from the start of development, so when we were finally able to implement it, everyone was super motivated!

I remember talking to a lot of people from a variety of sections, and they didn’t just want to be able to pet it, they wanted to be able to rub its belly as well!

An early design idea of Mr. Ichinose.
An In-game screenshot. The day this was implemented I couldn’t help but stare at the screen the whole day long.

In terms of the combinations of patterns, we wanted to preserve the unique qualities of the Palamute, but we also wanted to be able to recreate various different dog breeds, so I had to work hard with the modelers to figure everything out. Especially the tricolor design was very hard to balance and during the period we were working on it, I had bad dreams about it every night, haha.

And it wasn’t just the Canynes’ appearance we were particular about, there were also lots of talks about how they would move in the game. What would be the exact location where the player character would be sitting when riding them? Can we have them wag their tails differently depending on the equipment? Can we have their ears wiggle!? etc.

This process continued until the final stages of development. I think that, thanks to everyone who worked so passionately on every little aspect of the Canynes, we were able to create a cute character that’s very popular with the fans!

Q4: Palicoes are the predecessors of Palamutes, and as so-called ‘Lynians,’ they are able to communicate verbally with people, but no such setting seems to exist for Canynes. Why is that?

A4: This involves the world settings, so I’m going to pass this one along to Mr. Ichinose.

Ichinose: “Part of it was that we wanted to separate Canynes from Felynes. By making them ‘fanged beasts’ instead, we were able to give them their own unique characteristics, like being able to ride them, etc.”

▼This is one of the first of Mr. Ichinose’s precious design ideas!

Q5: We do not get to see any wild Canynes in the game. Where do they live? (This question was also answered by Mr. Ichinose)

A5: Ichinose: “We do not show this in the game, but wild Canynes live in the mountains around Kamura Village, and they’ve lived in close contact with humans for a long time. This is the reason that you can find some Canyne statues in the Shrine Ruins.”

Q6: So, when you go hunting, do you take a Palico with you, or a Palamute?

A6: A Palamute of course, because I love to drift all over the place!

However, when taking on very difficult quests or Rampage Quests, I tend to use Palicoes as my lifeline, haha.

I’m also very happy that we got to add some Palamute Gear in Sunbreak that we weren’t able to implement in Rise!

Who doesn’t want their Palamute to be equipped with ballistics?

– Closing Comment from Shibata:

Thank you, Abe-san!

It’s interesting to see how Canynes went from an initial monster-like design to something with gradually more dog-like elements. When I was little, I always dreamed of riding a big dog, so I was super happy when Rise made that dream come true! And since this is a new type of Buddy, it was great to see the designs for all of the new equipment, not just for the new monsters, but for legacy monsters as well!

Next time, we’re going to change things up a bit, and we will be looking at the production of promotional items. I’ll be talking to Yosuke Noro, who’s in charge of overseeing the design and coloring of the CFG (Capcom Figure Builder) monster figures that Capcom makes!

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Monster Hunter Rise: Sunbreak Community Screenshot Campaign Rules http://www.capcom-unity.com/2023/04/27/monster-hunter-rise-sunbreak-community-screenshot-campaign-rules/ Thu, 27 Apr 2023 22:53:29 +0000 http://www.capcom-unity.com/?p=40702 These Campaign Rules set out the rules that govern the Capcom Monster Hunter Rise: Sunbreak Community Screenshot Campaign  (“Campaign”), operated by Capcom U.S.A., Inc. and CE Europe Limited (together “Capcom”).

  1. Campaign Description.
  1. Entry. Persons riding in North America, South America, and Europe (each, an “Entrant”) must submit one screenshot meeting the criteria below on Twitter to enter. Each individual entry with a screenshot, hashtag, and entry phrase that meets the criteria below will be referred to as an “Entry.”
  1.  Criteria. Each Entry shall consist of a group screenshot photo of player characters from within Monster Hunter Rise: Sunbreak. There must be at least two player characters in each Entry (followers from single-player quests do not count towards the minimum player count). Screenshots must be taken using the “Camera” function in Monster Hunter Rise: Sunbreak, with the UI and Hunter Name both toggled to “Off.” Each Entry must contain both (i) the hashtag “#SunbreakTogether” and (ii) the phrase “Screenshot Entry” or “ScreenshotEntry.” Entries may not be submitted using private Twitter accounts that restrict Capcom from viewing the Entry.

The Campaign is free to enter and no purchase of any kind is necessary. Capcom shall not be liable for lost, late, misdirected, inaccurate, or corrupted entries whether due to human error, technical error, software or hardware failure, or otherwise. No entries will be accepted from agents, third parties, groups, or entries automatically generated by computer. Incomplete, illegible, or undecipherable entries will be void in Capcom’s sole discretion.

  • Screenshot Selection. Selected screenshots will be included in a video created by Capcom.
  • Campaign Period. The Campaign is open from 1:00 AM PST on Friday, April 28, 2023, and closed 12:59 AM PST on Monday, May 8, 2023. Your Entry must be received within this period.
  • Prizes. There will be no prizes or compensation awarded in connection with the Campaign.
  • Eligibility. The Campaign is open to anyone who is at least 13 years or older on the date the Campaign begins and resides in North America, South America, or Europe. Employees, directors and officers, and their immediate families (spouses, siblings, parents, and children) and household members, of Capcom and its distributors, agents, and third party entities involved in the implementation, execution, and hosting of the Campaign (“Campaign Entities”) are not eligible to participate in the Campaign.

6. Submission of User-Generated Content: 

6.1 You represent and warrant that (i) your images, videos, music, or other content (“Submissions”) are all your own original work and that you have obtained all the required rights, consents, permissions and clearances necessary to grant the license set forth in Section 6.3 below; (ii) no content, materials or information used in your Submission infringe the intellectual property or other rights of any third party; (iii) you have not entered into any agreements with third parties that could impair Capcom’s right to use your Submission; (iv) any persons whose image, likeness, voice, and other personal characteristics are used in your submission has given their consent for such use and has waived any rights they may have in that them as incorporated into your Submission; and (v) you will provide to Capcom, at Capcom’s request, written confirmation that you have obtained all required rights, consents, permissions and clearances referenced in this sub-section. Personal information shall be held and used by Capcom and/or its agents for the purpose of conducting the Campaign, or as otherwise described in these Campaign Rules, and shall be in compliance with Capcom’s Privacy Policy. You may read Capcom U.S.A. Inc.’s Privacy Policy at https://www.capcomusa.com/privacy/ and CE Europe Limited’s Privacy Policy at https://capcom-europe.com/privacypolicy/.

6.2 Your Submission must not contain any (i) pornography, nudity or sexually explicit imagery; (ii) lewd, obscene, offensive, hateful or abusive imagery or language; (iii) harassing, disparaging or defamatory content; (iv) content that compromises the privacy or safety of yourself or others; (v) content that demeans a particular gender, sexual orientation, disability, religion, race, ethnicity or nationality; (vi) violent or dangerous behavior; and/or (vii) spam, advertising or other commercial activities; or (viii) any other type of content that is indecent, immoral, discriminatory, or portrays or encourages illegal activity.

6.3 By submitting your Submission to the Campaign, you hereby grant to Capcom a worldwide, non-exclusive, perpetual, irrevocable, transferable, sub-licensable, royalty-free license to (i) use, copy and store for backup and archival purposes, transmit, broadcast, distribute, reproduce, modify, adapt, translate, reformat, transcode, and otherwise create derivative works of, publicly perform, record, re-record, synchronize with visual images and motion pictures, your Submission in any manner, in whole or in part, to incorporate your Submission into other works, and to otherwise exploit your Submission in any format or medium now known or later developed (collectively, the “Uses”), and (ii) use personal information supplied by you (“Personal Information“) to identify your Submission in the Uses, without any obligation of attribution or compensation to you. Capcom shall not be obligated to use any Submission.

7. No Unsolicited Ideas

Please do not use this Campaign to submit any game ideas, customer support inquiries, permission requests, or other works, materials, ideas, suggestions, artwork, including product enhancements or creative materials, that are unrelated to or outside the scope of this Campaign. If, despite our request not to, you submit to us your unsolicited idea, all contents including related intellectual property rights shall automatically and without any compensation to you become the property of Capcom.

8. Release

By participating in the Campaign, you (a) agree to release Capcom, all Campaign Entities (and, if the Campaign is hosted on a Facebook page, on a Twitter page or Tweet, or on any other social media platform, you also agree to release Facebook, Inc., Twitter, Inc., or the third party social media platform hosting the Campaign, as the case may be), and each of their directors, officers, employees and agents from any and all liability for any claims, costs, injuries, losses or damages of any kind arising from the Campaign or your participation in the Campaign, including the use of your Submission or your personally identifiable information pursuant to these Campaign Rules.

9. Limitation of Liability

You agree that (a) any and all disputes, claims and causes of action between you and Capcom arising out of, or connected with the Campaign shall be resolved individually, without resort to any form of class action, and exclusively by the appropriate court located in San Francisco County, California; (b) any and all claims, judgments, liabilities and awards shall be limited to actual out-of-pocket costs incurred, including costs associated with entering the Campaign, and in no event shall you be entitled to recover attorneys’ fees; and (c) under no circumstances will you be permitted to and you hereby waive all rights to claim or recover punitive, incidental, consequential and/or special damages, any and all rights to have damages multiplied or otherwise increased, and/or any other damages other than out-of-pocket expenses. SOME JURISDICTIONS DO NOT ALLOW LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE MAY NOT APPLY TO YOU. All issues and questions concerning the construction, validity, interpretation and enforceability of these Campaign Rules, your rights and obligations, or Capcom’s rights and obligations in connection with the Campaign, shall be governed by, and construed in accordance with California law without regard to choice of law or conflict of law rules. Failure to enforce any term of these Campaign Rules shall not constitute a waiver of that term.

10. Indemnification. YOU AGREE TO INDEMNIFY, DEFEND AND HOLD CAPCOM HARMLESS FROM ANY AND ALL CLAIMS, DEMANDS, DAMAGES, EXPENSES, COSTS AND LIABILITIES (INCLUDING REASONABLE ATTORNEYS’ FEES) AND LIABILITIES (INCLUDING SETTLEMENTS), BROUGHT OR ASSERTED BY ANY THIRD PARTY AGAINST CAPCOM DUE TO OR ARISING OUT OF YOUR SUBMISSION, CAPCOM’S USE OF YOUR SUBMISSION, OR YOUR PARTICIPATION IN THE CAMPAIGN, INCLUDING CLAIMS FOR TRADEMARK INFRINGEMENT, COPYRIGHT INFRINGEMENT, VIOLATION OF AN INDIVIDUAL’S RIGHT OF PUBLICITY OR OF PRIVACY, OR DEFAMATION.

11. Cancellation. If for any reason the Campaign (i) cannot be executed as planned, or (ii) infection by computer virus, bug, tampering, unauthorized intervention, fraud, action of entrants, technical failures or any other cause which in Capcom’s opinion corrupts or affects the administration, security, fairness, integrity, or proper conduct of the Campaign, then Capcom reserves the right at its sole discretion to cancel, terminate, modify or suspend such Campaign. In the event of any cancellation, termination modification or suspension of the Campaign, Capcom will post a notice at the site on which the Campaign is announced.

12. Sponsors. Capcom U.S.A., Inc., 185 Berry Street, Suite 1200, San Francisco, CA 94107, and CE Europe Limited, The Metro Building, 1 Butterwick, Hammersmith London W6 8DL.


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Tudo sobre o Street Fighter 6 Showcase! http://www.capcom-unity.com/2023/04/25/sf6-show-br/ Tue, 25 Apr 2023 15:00:00 +0000 http://www.capcom-unity.com/?p=40698

Prepare as latas de spray! Estamos pintando as ruas com uma nova camada de novidades direto do Street Fighter 6 Showcase, apresentado por Lil Wayne!

Um Bilhete para sua Turnê Mundial

World Tour é um modo de história para um jogador onde se pode criar seu próprio avatar personalizado e então aventurar-se num mundo cheio de mistérios com o apoio dos icônicos Mestres.

Ao longo de suas aventuras, você conhecerá os 18 lutadores lendários de Street Fighter 6. Use passagens de avião para viajar ao redor do mundo e encontrar cada um deles – alguns estão mais escondidos do que outros! Torne-se aluno deles e aprenda seus movimentos especiais. Aumente seu vínculo com cada Mestre dando-lhes presentes e completando missões. Combine tudo isso para desbloquear cenas da história enquanto forma conexões pessoais com esses lutadores lendários!

Construímos o World Tour para redefinir o escopo do que é um jogo de luta tradicional, por isso tomamos cuidado extra ao criar uma experiência pessoal incorporando elementos de RPG aprofundados. Você pode consumir itens e alimentos para recuperar vida, fornecer “buffs” ou infligir “debuffs”. Ao aumentar o nível do seu avatar, você ganhará Pontos de Habilidade para investir em uma Árvore de Habilidades, personalizando ainda mais seu conjunto de movimentos.

Caos na Central de Batalha

Leve seu avatar personalizado do World Tour para o Battle Hub e solte-o em batalhas de avatar personalizadas contra outros jogadores online, onde o limite para suas lutas é sua própria imaginação! Mas seja cauteloso, pois seu oponente pode ter um conjunto de movimentos ainda mais inusitado.

Crie um Clube no Battle Hub para encontrar jogadores que pensam como você. Personalize o emblema do seu Clube e crie um uniforme que só os membros podem usar.

Entre no Campo de Luta

Como uma celebração da série Street Fighter, apresentamos o recurso “Battle Damage”! Durante uma luta, os personagens ficarão cansados e sofrerão cortes, contusões e outros sinais reveladores de uma batalha acirrada. Isso só está disponível em determinados modos off-line e pode ser desativado nas configurações.

Arcade é um modo para um jogador no Fighting Ground onde você enfrentará a CPU e aprenderá mais sobre as histórias de cada lutador. Conclua o Modo Arcade para cada personagem para desbloquear ilustrações que podem ser vistas posteriormente na galeria. Suas pontuações também podem ser enviadas para tabelas de classificação online, então vá à luta e desafie o mundo!

Além do Modo Versus clássico, Street Fighter 6 inclui Team Battle e Extreme Battle. Em Team Battle, jogue com ou contra outros jogadores ou a CPU criando uma equipe e selecionando os parâmetros apropriados. Extreme Battle funciona com um conjunto de regras peculiar junto com truques divertidos, como touros alucinados correndo pelo cenário ou nossa própria versão especial de batata quente.

As Partidas Ranqueadas estão de volta, onde você pode lutar contra outros jogadores em todo o mundo e ganhar League Points para subir de classificação. Tomamos medidas para reduzir o medo de perder uma partida em determinados ranques. Primeiro, há um recurso único de proteção contra rebaixamento de classificação para os classificados em “Diamante” e abaixo. Para incentivar o jogo online, novatos não perderão mais League Points após a derrota. Por fim, jogadores classificados como “Iron-Gold” e “Master” não sofrerão rebaixamentos. Cada personagem também tem sua própria classificação individual, portanto, tentar um novo personagem em uma partida classificada é mais fácil do que nunca. Esperamos que você aproveite esses recursos para treinar ainda mais seu espírito de luta!

Personagens do Ano 1

Quatro lutadores se juntam ao elenco de Street Fighter 6 no primeiro ano após o lançamento! Rashid retorna no terceiro trimestre de 2023, A.K.I. faz sua estreia no quarto trimestre de 2023, Ed contra-ataca no primeiro trimestre de 2024 e a lenda, a fera, o cabuloso Akuma chega furioso em Street Fighter 6 no segundo trimestre de 2024! Todos esses quatro personagens também serão incorporados ao World Tour, onde você pode aprender seus movimentos especiais e aumentar seu vínculo com eles. Os personagens do Ano 1 também estão incluídos nas edições Deluxe e Ultimate de Street Fighter 6.

Seu Momento. Sua Demo.

Jogue a demo de Street Fighter 6 agora mesmo no PS5, PS4, Xbox Series X|S e Steam! Dê uma espiada no que o jogo completo oferece. Aprenda a mecânica básica de batalha no Tutorial e pratique o estilo de luta de Luke e Ryu no Guia de Personagens. Mergulhe nos primeiros momentos do World Tour e experimente a criação de avatar. Avatares personalizados podem ser transferidos para o jogo completo na mesma plataforma em que você os criou!

Assista ao Street Fighter 6 Showcase para apreciar a paisagem urbana porque está quase na sua hora de sair para as ruas! Street Fighter 6 chega a partir de 2 de junho!

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¡Todo sobre el Street Fighter 6 Showcase! http://www.capcom-unity.com/2023/04/25/sf6-show-la/ Tue, 25 Apr 2023 15:00:00 +0000 http://www.capcom-unity.com/?p=40694

¡Prepara esos botes de pintura porque vamos a pintar las calles con una capa fresca de noticias directamente desde el Street Fighter 6 Showcase presentado por Lil Wayne!

Un boleto para tu gira mundial

World Tour es un modo de historia para un solo jugador en el que podrás crear tu propio avatar personalizado para ser parte de un misterio global, pero no te estreses porque tendrás el apoyo de los emblemáticos Maestros.

A lo largo de tus aventuras, encontrarás a cada uno de los 18 peleadores legendarios de Street Fighter 6. Usa los boletos de avión para viajar por el mundo y hallarlos (algunos estarán más escondidos que otros, ¿eh?). Conviértete en su alumno siguiendo su particular estilo y aprende sus movimientos especiales. Fortalece tu vínculo con cada Maestro haciéndoles regalos y completando Misiones. Combina todo esto para desbloquear nuevas escenas mientras haces conexiones personales con estos legendarios guerreros.

Construimos el World Tour para redefinir el alcance de los juegos de pelea tradicionales, así que pusimos especial cuidado en crear una experiencia personal, incorporando elementos de RPG a profundidad. Puedes usar objetos y comer para recuperar vitalidad, conseguir potenciadores o infligir debilitadores. A medida que subas de nivel a tu avatar, ganarás puntos que podrás gastar en un árbol de habilidades para personalizar aún más tus movimientos únicos.

Caos en el Battle Hub

¡Pero puedes hacer más con tus avatares personalizados del World Tour! Llévalos al Battle Hub y ten batallas de avatares personalizados contra otros jugadores en línea, donde el límite de los combates es tu propia imaginación. Ten cuidado, porque tu oponente puede haber creado un conjunto de movimientos aún más loco que el tuyo.

Aunque si lo tuyo es el orden, crea un Club en el Battle Hub para encontrar jugadores afines a ti. Personaliza el emblema de tu Club y diseña un uniforme que sólo puedan presumir los miembros.

Entra en el Fighting Ground

Para celebrar la serie Street Fighter, presentamos la función daño de personaje: durante el combate, los personajes se verán más sudados y mostrarán cortadas, moretones y otros signos reveladores de una acalorada batalla. Esta función solo está disponible en algunos modos offline y se puede desactivar en ajustes.

Arcade es un modo para un jugador en Fighting Ground. En él te enfrentarás a la CPU y aprenderás más sobre las historias de cada peleador. Completa el modo Arcade con cada personaje para desbloquear ilustraciones que podrás ver más tarde en la Galería. Tus puntuaciones también se pueden subir a las clasificaciones online, ¡así que sal y desafía al mundo!

Además del clásico modo Versus, Street Fighter 6 incluye Combate por Equipos y Combate Extremo. En Combate por Equipos juega con o contra otros jugadores o la CPU creando un equipo y seleccionando los parámetros adecuados. El Combate Extremo, por su parte, consiste en una serie de reglas y en divertidas sorpresas, como los toros desbocados o nuestra versión especial de “la papa caliente”.

Vuelven los combates para clasificación, en los que podrás pelear contra otros jugadores de todo el mundo y ganar League Points para subir de rango. Tomamos medidas para reducir el miedo a perder una pelea en ciertos rangos: en primer lugar, hay una función de un solo uso que protege de bajar de rango a los que tengan rango diamante e inferior; así mismo, para fomentar el juego en línea, los novatos ya no perderán League Points en caso de derrota. Por último, los jugadores con rango Hierro-Oro y Maestro no sufrirán descensos de liga. Cada personaje tiene su propio rango, así que probar un nuevo peleador en un combate igualado es más fácil que nunca. ¡Esperamos que aproveches estas características para mejorar tu juego!

Personajes de Año 1

¡Cuatro combatientes se unen a Street Fighter 6 en nuestro primer año tras el lanzamiento! Rashid, que debutó en Street Fighter V, regresa en el tercer trimestre de 2023; la enigmática A.K.I. se incorpora en el cuarto trimestre de 2023; Ed, también de Street Fighter V, vuelve por la revancha en el primer trimestre de 2024; y por último, la leyenda, la bestia, el legendario Akuma irrumpirá en Street Fighter 6 en el segundo trimestre de 2024. Estos cuatro personajes se incorporan a World Tour, donde podrás aprender sus movimientos especiales y fortalecer tu vínculo con ellos.

Tu momento. Tu demo.

¡Juega ya el demo de Street Fighter 6 para PS5 y PS4 y a partir del 26 de abril en Xbox Series X|S y Steam! Echa un vistazo a lo que te ofrece el juego completo, aprende las mecánicas básicas de pelea en el Tutorial, y practica con el estilo de lucha de Luke y Ryu en la Guía de Personajes. Sumérgete en los primeros momentos del World Tour y experimenta a profundidad con la función de creación de avatares. No olvides que podrás transferir tu avatar personalizado al juego completo (en la misma plataforma) una vez que salga a la venta.

Y si aún no lo has hecho, mira el Street Fighter 6 Showcase para irte acostumbrando al paisaje urbano, porque ya casi es hora de que tomes las calles. ¡Street Fighter 6 sale a la venta el 2 de junio!

*Texto escrito por Hugo Juárez

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